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Economic Balance

Started by Mike Holmes, January 18, 2002, 03:20:19 PM

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Mike Holmes

One of he things that we have struggled with, back and forth is the relative costs of things in the game. One particular sticking point is the cost of traits. One argument says that the cost of traits should escalate in order to give incentive to take small traits. Another argument says that traits are equal in value per point, and the cost should be linear.

Opinions?

Mike
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