The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 10:22:12 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Twisted Confessions
(Moderator:
Lxndr
)
A question on handicap.
Pages: [
1
]
« previous
next »
Author
Topic: A question on handicap. (Read 2438 times)
Trevis Martin
Member
Posts: 499
A question on handicap.
«
on:
September 02, 2004, 12:14:13 AM »
Hey Alex,
I've been reading Fastlane and its really good. (Plus I think its just a little bit cool that I get to be thanked, thanks for the thanks.) I have a question on reading the rules for the six siders. In a regular game with a wheel you use a handicap for each player so you only have to spin the wheel once. Now in the diced version...are you seeing it as every player rolling dice on their own? If not (which it seems) and the croupier rolls the dice...how do you count the handicap, across or down? I can't find it in the rules.
Also I think the tone of fastlane would work fantastically with a cyberpunk setting. Style over substance, choomba.
best,
Trevis
Logged
Lxndr
Moderator
Member
Posts: 1113
Master of the Inkstained Robes
A question on handicap.
«
Reply #1 on:
September 02, 2004, 06:14:06 PM »
Yes, in the diced version, every participating player (along with the Croupier, whether supporting characters are participating or not) rolls their own pair of sixers simultaneously, thus getting different values... but there is
still
a handicap. It just manifests differently - instead of determining what number each player gets, it instead determines which player, if any, gets the zero (no more than one ever will).
Page 27 should explain it, but it's kind of dense text.
Basically, if used the first method (the European), each player chooses one number between one and six. If the Croupier's dice come up doubles in that number, it doesn't matter what they roll, they get a zero. The easiest way to handle this is like standard Fastlane, just counting from one instead of zero around the board, but you can also have fixed handicaps.
If the second method (the American) is used, handicaps
must
be determined at character creation, and never change. Each player must choose two different numbers between one and six (that don't BOTH match another player's pair). If the croupier rolls BOTH those numbers, then that player gets a zero.
In either case, anyone who doesn't get a zero then checks what number they rolled, and collects their chips as appropriate. So, that's how dice-rolling and handicaps work.
By the way, I agree, Fastlane and cyberpunk definitely seem to share many features.
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum