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(November 03, 2007, 04:35:43 AM)
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Indie Game Design
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[GroupDesign] - Advanced Archivism
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Topic: [GroupDesign] - Advanced Archivism (Read 7855 times)
Doug Ruff
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Posts: 445
[GroupDesign] - Advanced Archivism
«
Reply #75 on:
November 14, 2004, 02:07:10 AM »
OK, this makes more sense.
So, it's not about Presence, it's about cosmic power, which Hosts don't have. So, let's call it Energy, as you suggest, and not even bother with giving Hosts a stat for it (it's zero anyway.)
IMHO, this is a roll-back to some of the earlier suggestions for implementing possession and Burn (which isn't necessarily a bad thing.)
I would suggest some tweaks though.
Firstly, the sheer act of possession should involve Energy transfer, the Archivst is
inside
the Host at this point. So I would suggest 1 (or more!) Energy as an "ante" (which means Burn from the outset. Possession always has consequences.)
Second, how is the Archivist boosting the host's abilities? If it's by "investing power" into the Host, then that's Burn for the Host, not Fade for the Archivist. If it's by sharing knowledge, that's different, but I don't see how this would Fade the Archivst either.
IMHO, Archivist Fade works better when there is an emotional dimension to the mechanics, the Archivist Fades through being overwhelmed by the Host's emotions.
However, your core mechanic is quite workable for straight implementation of Archivist powers and how they Burn the Host. At the cost of providing a means for a Host to Ascend - do you have an alternative mechanic in mind for this, or do you think that we don't need to simulate Hosts turning into Archivists?
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'Come and see the violence inherent in the System.'
Andrew Morris
Member
Posts: 1233
[GroupDesign] - Advanced Archivism
«
Reply #76 on:
November 14, 2004, 04:40:03 PM »
Quote from: Doug Ruff
So, it's not about Presence, it's about cosmic power, which Hosts don't have. So, let's call it Energy, as you suggest, and not even bother with giving Hosts a stat for it (it's zero anyway.)
Right, dead on.
Quote from: Doug Ruff
IMHO, this is a roll-back to some of the earlier suggestions for implementing possession and Burn (which isn't necessarily a bad thing.)
Right, I wanted to toss out an alternate system, preferably something simpler.
Quote from: Doug Ruff
Firstly, the sheer act of possession should involve Energy transfer, the Archivst is
inside
the Host at this point. So I would suggest 1 (or more!) Energy as an "ante" (which means Burn from the outset. Possession always has consequences.)
I'm torn on this. On the one hand, it sounds good. The only thing that worries me about this idea is that there's no way for an Archivist to simply observe. If I remember correctly, that was the foundation of the Archivist concept -- going back in time to fill out the recorded history of humanity. I'd like to see at least one safe path, so that the players have some sort of liminality that they must cross in order to be effective (bringing proportionate risk, of course). I like the idea of a clear line of demarcation -- "up to here, it is safe, but no further."
Quote from: Doug Ruff
Second, how is the Archivist boosting the host's abilities? If it's by "investing power" into the Host, then that's Burn for the Host, not Fade for the Archivist. If it's by sharing knowledge, that's different, but I don't see how this would Fade the Archivst either.
Okay, let me spell out how I see Fade and Burn working in this setup:
Archivist Fade -- caused by extending some core element of "self" to the host in order to make their actions more successful (specifically
not
investing any Transcendant energy)
Host Fade -- caused by the Archivist draining away some core element of the "self" of the host in order to make his actions more successful
Archivist Burn -- caused by altering elements of the timeline that affect the Archivist's mortal life and elevation to Archivist-dom
Host Burn -- caused by the Archivist moving more fully into the host in order to fuel superhuman powers (Transcendant energy)
Hopefully that should clear it up. I think my terminology was vague and imprecise when layout out the concept.
Quote from: Doug Ruff
At the cost of providing a means for a Host to Ascend - do you have an alternative mechanic in mind for this, or do you think that we don't need to simulate Hosts turning into Archivists?
No, I don't have such a mechanic. But yes, I think we should figure out how a human becomes an Archivist.
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