*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 12:01:12 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Gameplay idea  (Read 819 times)
OnyxFlame
Member

Posts: 9


WWW
« on: November 03, 2004, 04:30:25 PM »

I don't have the game yet, but I must say I'm totally drooling over it lol. I did have a nifty idea though...

What if you used random stuff off of TV to start the game out? Flipping channels, you see Captain Kirk so you put him in. Then someone sees a bleach commercial so you put that in. And so on. I'd imagine you'd have to stop once someone was able to come up with a scene, otherwise it'd make absolutely no sense, but it'd still be an interesting way to start out.

You could easily do the same thing with books, newspapers, websites, etc.

Any comments?
Logged

If a squirrel is chasing you, drop your nuts and run.
Tobias
Member

Posts: 446


« Reply #1 on: November 04, 2004, 12:58:57 AM »

Cool. I sometimes use an illustrated encyclopedia to start me out. Or my big book on the history of cartography - so many cool pictures to start from - worth 1k words, etc.
Logged

Tobias op den Brouw

- DitV misses dead gods in Augurann
- My GroupDesign .pdf.
Tobias
Member

Posts: 446


« Reply #2 on: November 04, 2004, 01:00:06 AM »

Cool. I sometimes use an illustrated encyclopedia to start me out. Or my big book on the history of cartography - so many cool pictures to start from - worth 1k words, etc.
Logged

Tobias op den Brouw

- DitV misses dead gods in Augurann
- My GroupDesign .pdf.
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!