*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
April 23, 2014, 01:52:58 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 51 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Mundane Contests  (Read 602 times)
Mike Holmes
Acts of Evil Playtesters
Member

Posts: 10459


« on: November 18, 2004, 10:23:20 AM »

Occasionally I like to use the conflict system for something that might seem kinda odd. I have the character roll for something really mundane. For example, in one case, before heading out for a party, I had each character going make a grooming die roll to see how nicely they had made themselves up. Most of the characters did not have grooming, so they had to roll against their default 6, with some augments. I made this a variable augment roll, essentially, so they could choose to go for any level of bonus that they liked. Some chose to roll against a 5, some against a 10, etc. The results, I thought, were interesting, in that they set a tone for the subsequent action. And the bonuses did get used for rolls that evening, they weren't just a throwaway.

Now, all of this seems in some ways to go against certain principles. For example, the "no self-respecting hero" clause of automatic success. And general narrativism principles which speak to only doing contests when they're dramatically interesting.

I guess my question is, in making a character a protagonist, does it sometimes do to zoom into the "small stuff" occasionally to humanize them? I'm not talking about rolling every time they try to cross the street or to tie their sandals. But once in a while, just to set a mood?

Does this seem kosher?

Mike
Logged

Member of Indie Netgaming
-Get your indie game fix online.
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!