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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: setting ideas?  (Read 507 times)
signoftheserpent
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« on: February 20, 2005, 05:16:25 AM »

Can these be discussed here (sans systems) or is this primarily a mechanics forum?
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TonyLB
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« Reply #1 on: February 20, 2005, 05:25:01 AM »

If you are committed to designing a game, and know what you want the game to do then Setting strikes me as just as good a place to start as System.
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Just published: Capes
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signoftheserpent
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Posts: 151


« Reply #2 on: February 20, 2005, 07:30:24 AM »

Unless you are designing a system (eg gurps) then you will have a setting somewhere, and i can't see where else you would start really. However that wasn't the point of the question.
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TonyLB
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« Reply #3 on: February 20, 2005, 07:36:13 AM »

Okay.  What was the point of the question?
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Ron Edwards
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« Reply #4 on: February 20, 2005, 08:53:02 AM »

Hello,

I shall clarify. This forum is specifically for discussing any aspect of a role-playing game which is in fact under development for publication.

"Publication" is very broad, and includes free posting on websites, or nearly anything else that spreads the game past your own circle of friends.

"Under development for" means that you don't have to be anywhere close to publication - just that you would like to.

To be absolutely clear: starting with setting is just fine. However, do be aware that it's one of the most difficult angles to approach design from, and that many folks here will be interested in system stuff too, and will probably ask about it along the way.

Best,
Ron
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