The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 12:11:21 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
CRN Games
(Moderator:
Clinton R. Nixon
)
It Came From The Donjon!
Pages: [
1
]
« previous
next »
Author
Topic: It Came From The Donjon! (Read 1446 times)
Kenway
Member
Posts: 98
It Came From The Donjon!
«
on:
February 22, 2002, 01:59:09 PM »
Horror games would also work with DK rules. I'm thinking more of the shocks and crazy gunplay of Resident Evil rather than Call of Cthulhu. It was mentioned that DK was alot like a videogame, so there you go.
When the PC's fail "listening for noise" rolls, it makes sense (sort of) when monsters suddenly smash through walls or otherwise get the drop on them.
And the ability to target body parts should be really fun when shooting at dozens of low-level undead.
Logged
Clinton R. Nixon
Moderator
Member
Posts: 2624
It Came From The Donjon!
«
Reply #1 on:
February 22, 2002, 02:04:29 PM »
Is it a Donjon love-in or what?
People - I love this stuff. Compile your ideas on what works/doesn't work for your game and knock some stuff out. Like I've said before - when I finish the final game (we're looking at 1-2 months out), I will release an OGL version of the rules that you can do whatever you want with. I think this will rock, if I see a horror game, a space game, and other stuff all come out at the same time. (I will be putting out one - and only one - Donjon derivative, which will be very different: a list of classes, heavily defined tools, magic, and the like, with heavy player vs. player competition.)
I think we have, though, firmly established that the dungeon crawl is a prevalent concept that comes up in all sorts of games, whether intentional or not.
Logged
Clinton R. Nixon
CRN Games
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum