*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 03:37:27 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Couple of Key questions  (Read 798 times)
hive_mind
Member

Posts: 17


« on: March 12, 2005, 09:25:38 PM »

1.  Can a character buy out their last Key, leaving them with none?

2.  Are most people playing with a finite number of Keys in their games, or are they constantly adding new Keys?

3.  Has anyone considered rules for obtaining a Key that has already been bought out?  I know this goes against the basic gist of the system but it occurs to me that in some cases it might be appropriate.  I was thinking of something like the Key of Tribe, where a character might leave the tribe for some reason.  Later, after severe trials and tribulations by the character, he is given the chance to once again be a member of the tribe.  This is a fairly common theme in Fantasy and it would be interesting to apply here.
Logged

Keith
James_Nostack
Member

Posts: 642


« Reply #1 on: March 13, 2005, 03:50:34 PM »

1.  Hell if I know!  The rules don't appear to prevent it, but it's probably not a good idea since the character would only earn 1-3 XP from Key Scenes while other players rack up the experience by turning their regular keys.

2.  Presumably the number of keys is potentially nfinite.

3.  There's precedent for this under the Ratkin Species Keys.
Logged

--Stack
Clinton R. Nixon
Moderator
Member
*
Posts: 2624


WWW
« Reply #2 on: March 13, 2005, 07:11:53 PM »

James answers all questions correctly. To be specific, though, you couldn't join the same tribe. There's no precedent for that.
Logged

Clinton R. Nixon
CRN Games
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!