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Started by droog, March 18, 2005, 03:38:44 AM

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Mandacaru

Quote from: droog
Quote from: MandacaruThose are just my impressions. never done it myself.
Sam.
Thanks, Sam--a ton of useful ideas, very much in tune with what I'd like to do. Pity we can't get together and play.

Oh I'd just walk right through the skull fence to see what happens or moan when I couldn't do magic at the drop of a hat ;-)

Second game here I'd love to be able to play in, other is Brand's Game of thrones jobby and he's in Canada.

Good luck with it.

Sam.
Sam.

Mike Holmes

QuoteThat sounds about right. And we're getting back to my original questions, are we not? There seems to be an underlying premise, or perhaps a group of premises, I can't quite articulate.
I think people focus too much on articulating premises. Somehow when we talk about them existing, people get the idea that they must be explicitly stated.

Not so. Do the issues in this century make you feel like you want to play through them (even if you can't state them)? Then you're good to go. In actuality what'll happen is that the premise will get refined in play anyhow, by what characters the players take. So don't sweat it, just play it.

I, for one, would play it for the issues that the setting presents.

Mike
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James Holloway

Quote from: Mike HolmesHard to say, since most records kept are from Catholic sources, which will claim that the individual actually lived, and was not created from another religion's myth.
Another interesting aspect here is that saints are always being dropped from the martyrology as the church decides that they never existed. They're aware of the syncretic stuff going on and seek to control it. Of course, this doesn't start happening until the 17th century or so, so it's a bit late for the period in question -- but it wouldn't surprise me if early medieval Britain wasn't full of rival monastic centres going "Saint Amphibalus? There ain't no such animal!"