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InSpectres Opens a Coventry (UK) Branch!
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Topic: InSpectres Opens a Coventry (UK) Branch! (Read 1597 times)
Jared A. Sorensen
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Posts: 1463
Darksided
InSpectres Opens a Coventry (UK) Branch!
«
Reply #15 on:
March 24, 2005, 01:12:09 PM »
Quote from: Gethyn
Quote from: Jared A. Sorensen
I've noticed a tendency for InSpectres players and GMs to either forget, ignore or just plain not read the rules for Confessionals:
1 per player per game
etc...
Are those the same kind of rules as the invisible ones on earning Franchise dice we were emailing about the other day? ;)
DAMN YOU INVISIBLE RULES! Holy crap I could have sworn the 1 Confessional/player game rule was in there. FAAAAAAHHHCCCKK!
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jared a. sorensen /
www.memento-mori.com
Mike Holmes
Acts of Evil Playtesters
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Posts: 10459
InSpectres Opens a Coventry (UK) Branch!
«
Reply #16 on:
March 24, 2005, 01:33:54 PM »
It was in the old edition, I think. Must have gotten lost in translation. :-)
Mike
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Jared A. Sorensen
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Posts: 1463
Darksided
InSpectres Opens a Coventry (UK) Branch!
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Reply #17 on:
March 25, 2005, 06:01:31 PM »
Quote from: Mike Holmes
It was in the old edition, I think. Must have gotten lost in translation. :-)
Mike
Without verifying this I will agree and say yes, Mike is right.
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jared a. sorensen /
www.memento-mori.com
Gethyn
Member
Posts: 24
InSpectres Opens a Coventry (UK) Branch!
«
Reply #18 on:
March 29, 2005, 02:23:59 AM »
Quote from: Jared A. Sorensen
DAMN YOU INVISIBLE RULES! Holy crap I could have sworn the 1 Confessional/player game rule was in there. FAAAAAAHHHCCCKK!
Heh. I'm like Rainman. Spill a box of matches and I'll instantly tell you how many are missing. It's a gift.
That rule though...interesting...
So even if I'm running a 30 dice mission with 3 players, everyone still gets just one confessional each in the entire game?
That seems...something.
'Not many to go round', is perhaps the phrase I'm looking for.
I don't want to run off about it because I've not tried it but I guess that would make for a different kind of game to the one I played.
I'm assuming it's a balancey sort of thing - did playtesting show that the confessionals just got out of hand without it, or..?
G
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