Forum changes: Editing of posts has been turned off until further notice.
Started by Christopher Kubasik, April 20, 2005, 12:38:24 PM
Quote from: Christopher KubasikWhat I'm trying to lay out is a historically-not-very-common way of approaching RPG play -- that the players assume they are making up a story, with the focus not on making up a coherent world the PCs move through, but instead creating and respecting the logic of a world that meets the needs of the PCs for the tale.
Quote from: Christopher KubasikI see no contradiction in terms of "nitty-gritty" with what I've written.
Quote from: Christopher KubasikI'm saying that to think within a story means not always sweating out the biggest implications of pushing any odd logic too far. Because pushing the logic isn't what the stories (and this kind of play) are about.
Quote from: Valamirwhy all of the farmers clothes are spotlessly white after a hard days work in "The Magnificent Seven".