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The Forge Archives
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Indie Game Design
(Moderator:
Ron Edwards
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Newbie Designer on the Verge. Looking for Tips...
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Topic: Newbie Designer on the Verge. Looking for Tips... (Read 555 times)
Kyle Carter
Member
Posts: 20
Newbie Designer on the Verge. Looking for Tips...
«
on:
June 22, 2005, 10:21:28 AM »
Hello all, this is my first post on the Forge. From reading Ron's article, seems like he's got a good bead on the industry. I had some ideas for a post-apocalyptic rpg, similar to the Fallout PC Game. I even had a couple of ideas for a mechanic, I thought that the System Mechanic would be the best place to start developing the game, but after reading that article, I'm not so sure. It was both intriguing, and a bit confusing for me as well. From his article I came to the conclusion that I am in the Simulationism mode of thought, and I like the ideas presented in that mode.
Anyway, I was wondering if anyone here has some tips for a newbie designer.
Thanks,
LordCarter
**edit** Sorry I realized that I posted this in the wrong place, moving to RPG Theory.
http://www.indie-rpgs.com/viewtopic.php?p=168138#168138
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The Secret to Creativity is knowing how to hide your sources. - Albert Einstein
Also for the those interested, I am a Graphic Designer, so I can help with your projects if you need it. Just PM me!
Ben Morgan
Member
Posts: 307
Newbie Designer on the Verge. Looking for Tips...
«
Reply #1 on:
June 24, 2005, 07:06:49 AM »
Well, I'll start it.
Here's the standard 1st question:
What do you want to see the characters
do
in this world you're creating?
[edit: Whoops, didn't see your edit. Never mind. I'll see what's developing over RPG theory.]
-- ben
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-----[Ben Morgan]-----[
ad1066@gmail.com
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"I cast a spell! I wanna cast... Magic... Missile!" -- Galstaff, Sorcerer of Light
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