The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 10:26:55 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
Burning Wheel
(Moderator:
Luke
)
Confusion: Advancing Steel
Pages: [
1
]
« previous
next »
Author
Topic: Confusion: Advancing Steel (Read 1278 times)
Robert Ahrens
Member
Posts: 27
Confusion: Advancing Steel
«
on:
July 14, 2005, 09:23:04 AM »
I just got my copy of BWR in the mail on Monday and I've been slowly digesting it over the course of the week. I haven't read all of the Rim sections yet, so please forgive me if this is answered elsewhere.
My first main confusion is in the Steel mechanics: By the book, it seems that the Obstacle of a Steel Test is always equal to the character's Hesitation (ie. 10 - Will). My trouble with this is that I don't see how my Steel will ever advance as all of my tests will be of consistently one category.
Explanation by example:
My character has Will B5 and Steel B3. My Hesitation is thus (10 - 5 = ) 5.
Rolling 3 dice against Ob 5 will always be the hardest level of test. Thus I can see no way for my character to ever accumulate any of the three Routine Tests that he needs to advance his Steel to B4.
Could someone please explain to me what I'm missing here; clearly I'm reading it wrong.
Thanks,
- Scorpio puzzled.
Logged
Thor Olavsrud
Member
Posts: 349
Confusion: Advancing Steel
«
Reply #1 on:
July 14, 2005, 11:24:43 AM »
Hi Scorpio,
I think what you missed is on page 122, under the heading Steel and Advancement (I don't have my books with me so I'm working off my rough draft PDFs, so it's possible the page number is wrong. Regardless, it's at the end of the Steel Chapter).
As you'll note in that section, the GM can simply award Steel tests for Advancement based on the conditions the characters face. These tests are NOT rolled, they are simply awarded.
A bunch of Obstacles for different sorts of things are listed there. Simply compare the event's Obstacle to the character's Hesitation to figure out whether he earns a Routine, Difficult or Challenging test.
Also note that just prior to this section, in the Steel Test Advantages and Disadvantages section, conditions are listed that would add dice to your Steel when rolled or increase the Obstacle of a Steel test above and beyond your Hesitation.
Logged
Thor Olavsrud
The Burning Wheel Fantasy Roleplaying System
Robert Ahrens
Member
Posts: 27
Confusion: Advancing Steel
«
Reply #2 on:
July 15, 2005, 06:24:41 AM »
Ok, got it. Thanks, Thor.
I guess this means I can say to myself, "Better have a volcano soon, so the gang can advance ..."
- Scorpio still letting it sink in.
Logged
Thor Olavsrud
Member
Posts: 349
Confusion: Advancing Steel
«
Reply #3 on:
July 15, 2005, 08:14:05 AM »
BTW, this is also the way that Emotional Attributes like Grief, Greed and Hatred work.
Logged
Thor Olavsrud
The Burning Wheel Fantasy Roleplaying System
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum