Forum changes: Editing of posts has been turned off until further notice.
Started by Nicolas Crost, July 24, 2005, 10:59:58 AM
Quote from: Ron Edwards on July 22, 2005, 01:54:59 PMwhat a particular person wants to see in CA terms is not "his CA." It is merely a desire. An actual CA is a phenomenon that is expressed and occurs as a function of play, which requires, at the least, group reinforcement.
Quote from: Ron Edwards on April 27, 2005, 11:43:27 AMWith that in mind, Creative Agenda may be thought of as a nail, or arrow, or skewer that "holds it together" in the case of a given group. It's all those interactions which reinforce our shared understanding and appreciation of why we're doing this.
Quote from: Ron Edwards on May 08, 2005, 03:48:19 PMThis is not to say that every single person at the table must have identical CA concerns - but it does say that socially, their concerns should be compatible if the game is to yield any Fun. (That current Actual Play thread about Illusionist D&D is a grim and terrifying case in point.) Therefore it's best to focus on those social interactions and to derive the functional CA, if present, from them. Delving into individual heads to find CA is a fucking huge waste of time.
Quote from: Ron Edwards on July 26, 2005, 08:12:16 AMThe only, tiny correction I'd make is the phrase about "end results." In this case, the agenda is about the process or experience, and so it's not a matter of waiting until play is entirely over to see it.