The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 05:39:48 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
[VoG] What should go in a character creation chapter?
Pages: [
1
]
« previous
next »
Author
Topic: [VoG] What should go in a character creation chapter? (Read 540 times)
Benjamin Grove
Member
Posts: 12
[VoG] What should go in a character creation chapter?
«
on:
August 06, 2005, 04:39:26 PM »
So I was working on the character creation chapter for the current draft of VoG... and it occured to me that I'm nearly done, and save for a few lists and charts to be added, its currently shapeing up to be about 3 pages at 12 pnt font 1.5 spaced. That seems a little short... yet I dont see much i actualy missed.
So, generaly(the game is most N with som S and a spattering of G) what sort of things SHOULd go in char gen chapters? just fishing for ideas here mostly.
Logged
Alan
Member
Posts: 1012
Re: [VoG] What should go in a character creation chapter?
«
Reply #1 on:
August 06, 2005, 05:00:59 PM »
What makes a character ready to play?
What do the players need to know to make that character?
Logged
- Alan
A Writer's Blog:
http://www.alanbarclay.com
FzGhouL
Member
Posts: 76
Re: [VoG] What should go in a character creation chapter?
«
Reply #2 on:
August 06, 2005, 05:01:25 PM »
How to play the character.
How Characters grow.
Character Background importance.
Logged
Benjamin Grove
Member
Posts: 12
Re: [VoG] What should go in a character creation chapter?
«
Reply #3 on:
August 06, 2005, 08:21:24 PM »
Mm... thanks. Deciding to put the stuff on actualy playing the character in with the character creation rules, plus experiance point "character advancement"
Its still looking to be a rather short chapter, but I can't think of much how to make it longer without repeating myself a whole bunch of times.(trying to avoid that thing you see in alot of games where they tell you the same thing 3 ways every two pages)
Logged
Alan
Member
Posts: 1012
Re: [VoG] What should go in a character creation chapter?
«
Reply #4 on:
August 06, 2005, 08:41:18 PM »
Why does it matter if the chapter is short? If it gives players what it needs, it's done it's job.
Is there anything complicated enough to require examples?
Have you run the chapter past someone who knows nothing about your game? That's a great way to get feedback.
Logged
- Alan
A Writer's Blog:
http://www.alanbarclay.com
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum