*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 06:10:35 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: [Tall Tales of Conquest] Playtesters wanted  (Read 494 times)
matthijs
Member

Posts: 462


WWW
« on: August 23, 2005, 01:02:14 PM »

"Tall Tales of Conquest" is a tactical game of competitive storytelling. It's for three or four players, taking about an hour or two to complete.

In TToQ (yes, the name will have to change), players tell stories of factions at war. However, which player gets to tell what faction's story, and what kind of story it is, changes from turn to turn. All the while, players use their tokens to establish different factions' presence on the game board, trying to make sure they're always rooting for the winning side.

TToQ is based on my Iron Game Chef entry "Charles the Bald is Superf***ed". It's been playtested (even with real people!), expanded, streamlined and revised since then, and I'm really beginning to like it, so if playtest works out, this is getting published.

If you're interested, PM me!
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!