The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 11:59:53 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
These Are Our Games
(Moderator:
Ben Lehman
)
Is Polaris chargen part of play?
Pages: [
1
]
« previous
next »
Author
Topic: Is Polaris chargen part of play? (Read 2491 times)
GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Is Polaris chargen part of play?
«
on:
August 24, 2005, 09:31:36 PM »
This may seem like a nitpicky question, but the ritual aspects of Polaris are a big part of the game and therefore important. Does a group starting play for the first time open with the Key Phrase
before
chargen or
after
chargen? From where I sit, it would seem that chargen should begin after the Key Phrase is invoked, but I wanted to get the designer's opinion.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Per Fischer
Member
Posts: 203
Re: Is Polaris chargen part of play?
«
Reply #1 on:
August 24, 2005, 10:14:08 PM »
I am still rather stunned by reading the book, which I received last week, but I got the impression from my initial read that when you began with the Key Phrase, the characters (and players, for that matter) were ready. I think at least that's what the example of play in the book indicates. But I might be wrong ;)
Per
Logged
Per
--------
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Christopher Weeks
Member
Posts: 683
Re: Is Polaris chargen part of play?
«
Reply #2 on:
August 25, 2005, 04:10:59 AM »
We played it (in playtest) as per suggests. It might have slowed down character creation -- we talked about Star Wars and stuff in betwee, but it also allowed us to get characters created without being on the spot. Once we started the ritual of play, we really didn't screw around that much. I can see different groups benefitting from doing it either way.
Logged
Ben Lehman
Moderator
Member
Posts: 2094
Blissed
Re: Is Polaris chargen part of play?
«
Reply #3 on:
August 25, 2005, 04:11:36 AM »
I think there's probably some flexibility. I use the "Long ago, the people were dying at the end of the world" before chargen, but I think it is a matter of personal taste.
yrs--
--Ben
Logged
These are our Games
This is my Blog
Judd
Member
Posts: 1641
Please call me Judd.
Re: Is Polaris chargen part of play?
«
Reply #4 on:
August 25, 2005, 04:21:48 AM »
Its all personal taste but I'd think the key phrase is invoked when you are ready to get serious and get down to it.
Of course chargen is part of play, without a doubt but I'd think the key phrase is for when it is time to get down to bidness.
I too am shocked by reading this book and I've read it before.
The playing of it is being planned even now.
Logged
Sons of Kryos podcast
&
Dictionary of Mu @ I.P.R.
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Is Polaris chargen part of play?
«
Reply #5 on:
August 25, 2005, 09:14:26 AM »
Hello,
By the rules, you need to know the characters' names in order to invoke that key phrase.
Best,
Ron
Logged
Ben Lehman
Moderator
Member
Posts: 2094
Blissed
Re: Is Polaris chargen part of play?
«
Reply #6 on:
August 25, 2005, 09:32:27 PM »
Okay, I've consulted the rule book (you know, it's pretty obnoxious to have a rule book to have to consult about one's own game) and, according to it, "Long ago, the people were dying at the end of the world" should preceed any play activity, including character generation.
If you slip up and get it wrong, which I have, a couple of times, that's fine.
yrs--
--Ben
Logged
These are our Games
This is my Blog
Nev the Deranged
Member
Posts: 741
Dave. Yeah, that Dave.
Re: Is Polaris chargen part of play?
«
Reply #7 on:
August 28, 2005, 05:47:53 PM »
You know, I can (and in fact do, every time I think about playing Polaris) see this scene play out in my head like the beginning of a movie: The screen is pitch black. A voice speaks, intoning the introductory Phrases in a ritualistic fashion. When he gets to the invocation that actually kicks off the game, *flick* and a flame appears, lighting a candle, the light of which gradually reaveals four players sitting around a table in a dark room, the camera rotating slowly, showing each of their faces lit by the dancing flame.
The rest of the movie alternates between the players around the table and the game playing out in the shared imagination space. Naturally, events in the real world and the SIS start to take on an eerie synchronicity as the game gets deeper and the players are drawn ever more powerfully into the story they are creating.
It's totally
Neverending Story
, man. I can't wait to get mine in the mail.
Logged
Nev the Deranged
Member
Posts: 741
Dave. Yeah, that Dave.
Polaris by Candlelight
«
Reply #8 on:
September 06, 2005, 04:59:52 PM »
Having read several threads about Polaris that refer positively to the effect of ritual, dedicated space, candlelight, etc. I have been giving this kind of thing some thought in anticipation of my copy which is taking entirely too damn long to arrive.
*ahem*
So, I was thinking... it's neat to use the candle to begin play, and to sort of represent Polaris (both the star and the city) in a way. But playing with just one candle would make it hard to read sheets, which is of course rather important. So, one option is obviously to play with low-but-not-too-low lighting, not depending on the candle for light at all, but rather for ritual/mood/decor only. Another option I was considering was each player having their own candle, by which to light their space. Five candles of sufficient size ought to light the table well enough to play, I think. But then I felt like that would kind of detract from the point of the main candle... until I realized that including the four player candles into the ritual would solve this nicely.
So, to that end, what if, after the central candle has been lit and the initial Phrase invoked, each player takes and lights their candle *from the central one*, while invoking their character with "but all hope was not lost, for Sir Betelgeuse still heard the song of the stars". I think that would add further to the potency of the whole thing.
But, maybe I'm taking it all too far. I have a tendency to let my visions grow out of the bounds of practicality.
*going to check the mailbox again*
D.
Logged
Blankshield
Member
Posts: 407
Re: Polaris by Candlelight
«
Reply #9 on:
September 06, 2005, 05:03:54 PM »
Quote from: Nev the Deranged on September 06, 2005, 04:59:52 PM
So, to that end, what if, after the central candle has been lit and the initial Phrase invoked, each player takes and lights their candle *from the central one*, while invoking their character with "but all hope was not lost, for Sir Betelgeuse still heard the song of the stars". I think that would add further to the potency of the whole thing.
That's gorgeous. Do it.
James
Logged
I write games. My games don't have much in common with each other, except that I wrote them.
http://www.blankshieldpress.com/
Ben Lehman
Moderator
Member
Posts: 2094
Blissed
Re: Is Polaris chargen part of play?
«
Reply #10 on:
September 06, 2005, 11:17:48 PM »
Dude, Dave. Do it. Totally within the bounds of the rules.
yrs--
--Ben
P.S. We at TAO Games take no responsibility for housefires or being sucked into a fantasy world.
Logged
These are our Games
This is my Blog
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum