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Indie Game Design
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re: Structured Game Design (Warning: Long Post) « 1 2 »
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Topic: re: Structured Game Design (Warning: Long Post) « 1 2 » (Read 618 times)
Steve Marsh (Ethesis)
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re: Structured Game Design (Warning: Long Post) « 1 2 »
«
on:
December 27, 2005, 12:43:10 PM »
It probably wouldn't hurt to lock that post, putting a sticky on it and no lock kind of draws attention to it by people new to the boards and tempts them to think it is ok to post there. A lock would probably work easier than the harsh warnings (though those seem to have finally worked, at least on people who read the end of the post).
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