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Luke
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Jared, Luke and Vincent at Vericon
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Topic: Jared, Luke and Vincent at Vericon (Read 2100 times)
Luke
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Posts: 1359
Conventions Forum Moderator, First Thoughts Pest
Jared, Luke and Vincent at Vericon
«
on:
January 26, 2006, 11:47:15 AM »
Jared, Vincent and I will be giving a panel about designing games that don't suck at
Vericon
in Cambridge, Ma. The panel is Saturday at 2:30.
Please come and join in the discussion and help us spread the word.
-L
«
Last Edit: January 26, 2006, 07:48:12 PM by abzu
»
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The Burning Wheel Fantasy Roleplaying System
Burning Empires
Mouse Guard
Troy_Costisick
Member
Posts: 802
Re: Jared, Luke and Vincent at Vericon
«
Reply #1 on:
January 26, 2006, 12:11:11 PM »
Heya,
Will you be able to post some sort of transcript/notes/summary of what you guys say somewhere? I'd love to read it. I just live so far away from any other Forgites that I hate to miss out on some really good stuff.
Peace,
-Troy
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Nathan P.
Member
Posts: 536
Re: Jared, Luke and Vincent at Vericon
«
Reply #2 on:
January 26, 2006, 12:24:20 PM »
Gah, unfortunately I can't make it - I have a prior committment in Providence, and she won't like it if I leave her stranded at the airport. But I hope it goes well, and I second the request for some kind of notes or transcript. Any podcasters able to make it?
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Nathan P.
--
Find Annalise
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ndp design
Also |
carry. a game about war.
I think
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Luke
Moderator
Member
Posts: 1359
Conventions Forum Moderator, First Thoughts Pest
Re: Jared, Luke and Vincent at Vericon
«
Reply #3 on:
January 26, 2006, 12:38:42 PM »
i have no means or intention of recording this event.
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The Burning Wheel Fantasy Roleplaying System
Burning Empires
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Andrew Cooper
Member
Posts: 724
Re: Jared, Luke and Vincent at Vericon
«
Reply #4 on:
January 26, 2006, 04:53:51 PM »
Okay... somebody go record this thing. It'd be great for a Podcast, if anyone can do that sort of thing and the designers don't mind.
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Andrew Cooper
The Shadow of Cerilia
Burning Realms
DevP
Member
Posts: 576
Re: Jared, Luke and Vincent at Vericon
«
Reply #5 on:
January 27, 2006, 08:27:44 AM »
If I bring my laptop, I could try live-blogging the panel IN REAL TIME. But I'd be putting errors in on purpose, so that's an imperfect solution.
Actually, if I was doing a live-blogging thread, should I do it in the Conventions forum?
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Dev Purkayastha |
10by10room is a tumblelog
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Come visit StoryGames Boston!
Luke
Moderator
Member
Posts: 1359
Conventions Forum Moderator, First Thoughts Pest
Re: Jared, Luke and Vincent at Vericon
«
Reply #6 on:
January 30, 2006, 07:15:40 AM »
Thank you to everyone who participated in our discussion. I had a great time.
And thanks for the organizers at Vericon for putting it all together. Next year, we want to change the format, but we'd definitely do it again.
-L
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Brennan Taylor
Member
Posts: 499
Re: Jared, Luke and Vincent at Vericon
«
Reply #7 on:
January 30, 2006, 07:38:48 AM »
What was dissatisfying about the format, Luke, and how did this panel compare to the one at Dreamation?
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-- Brennan Taylor
Why Is a Raven Like a Writing Desk?
Indie Press Revolution
Galileo Games, Inc.
Thor Olavsrud
Member
Posts: 349
Re: Jared, Luke and Vincent at Vericon
«
Reply #8 on:
January 30, 2006, 09:04:29 AM »
Quote from: Brennan Taylor on January 30, 2006, 07:38:48 AM
What was dissatisfying about the format, Luke, and how did this panel compare to the one at Dreamation?
Dreamation was a round-table discussion. It was good. Vericon was quite decent, but Jared, Vincent and Luke were on a lecture stage in front of a chalk board (Jared took the lectern), and the audience was seated facing them (and not each other). A fair number of people wandered in about half-way through, after the Webcomic panel let out. They missed the theory discussion at the beginning, so they asked some questions that had already been covered.
The panel needs to establish some ground rules at the beginning, similar to what Vincent has laid down on his blog in the past few days. Things derailed for a little while early on, as the participants started arguing/discussing the definitions of Expectations, Permissions and Agreements, rather than engaging in more fruitful discussion.
Otherwise, I thought it went quite well.
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Thor Olavsrud
The Burning Wheel Fantasy Roleplaying System
Blake T. Deakin
Member
Posts: 12
Re: Jared, Luke and Vincent at Vericon
«
Reply #9 on:
January 30, 2006, 09:27:24 AM »
Quote from: Thor Olavsrud on January 30, 2006, 09:04:29 AM
Quote from: Brennan Taylor on January 30, 2006, 07:38:48 AM
What was dissatisfying about the format, Luke, and how did this panel compare to the one at Dreamation?
The panel needs to establish some ground rules at the beginning, similar to what Vincent has laid down on his blog in the past few days. Things derailed for a little while early on, as the participants started arguing/discussing the definitions of Expectations, Permissions and Agreements, rather than engaging in more fruitful discussion.
It seems to me that a fruitful discussion would be built on the mutual acceptance of these concepts.
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Dessert is a dish best served cold.
colinrego
Guest
Re: Jared, Luke and Vincent at Vericon
«
Reply #10 on:
January 30, 2006, 01:01:08 PM »
Sorry, I was one of the folks that walked in late. It was difficult to leave the webcomics panel early. Not only because it was a good panel, but because we were packed in like sardines with little room to sneak out without disturbing all those around you.
Anyway, I enjoyed what I was able to hear and particularly enjoyed playing a short game of InSpectres with Jared afterward.
I do agree that it would have been beneficial to have been there for the first half-hour. There was a cryptic drawing on the blackboard that was referenced quite a few times. Something tells me it wasn't a D&D character sheet. ;)
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Nathan P.
Member
Posts: 536
Re: Jared, Luke and Vincent at Vericon
«
Reply #11 on:
January 30, 2006, 03:01:57 PM »
I did manage to make it and, putting my money where my mouth (hand?) is, I took notes which I'll turn into a fairly accurate transcript for those interested/those who didn't make it to the first part. Should be up in the next couple days.
But yes. Cool, valuable, fun. Thanks guys!
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Nathan P.
--
Find Annalise
---
My Games |
ndp design
Also |
carry. a game about war.
I think
Design Matters
Nathan P.
Member
Posts: 536
Re: Jared, Luke and Vincent at Vericon
«
Reply #12 on:
January 30, 2006, 07:38:59 PM »
And done and done. Figured it was more appropriate to put
on my blog
for those interested.
Logged
Nathan P.
--
Find Annalise
---
My Games |
ndp design
Also |
carry. a game about war.
I think
Design Matters
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