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Death Stakes
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Topic: Death Stakes (Read 13417 times)
BigJackBrass
Registree
Posts: 1
Charlatan and Humbug
Re: Death Stakes
«
Reply #30 on:
April 04, 2006, 07:59:20 AM »
This sounds remarkably like the near-game "Fortunately... Unfortunately" that we used to play at Primary School. One person sets the scene, then play continues with one player (or team) attempting to save and help the protagonist (
Fortunately
) and the other player or team trying to kill or hinder him (
Unfortunately
).
For example, "Fortunately, Ted's shoelace snags a flagpole and stops his fatal fall!"
"Unfortunately the flagpole is five feet from the ground... and Ted is six-two..."
It used to run for hours - days, even - but then we were six years old and any attempt to really bring the game to a conclusion tended to be frowned upon.
Logged
"If I had all the money I've spent on drink, I'd spend it on drink." - Vivian Stanshall
Thunder_God
Member
Posts: 486
Still Here.
Re: Death Stakes
«
Reply #31 on:
April 04, 2006, 01:15:21 PM »
Sounds like a Drill to me, character attachment, Giam fiat and coming up with cool narration?
Logged
Guy Shalev.
Cranium Rats Central
, looking for playtesters for my various games.
CSI Games
, my RPG Blog and Project. Last Updated on:
January 29th 2010
TonyLB
Member
Posts: 3702
Re: Death Stakes
«
Reply #32 on:
April 04, 2006, 01:27:11 PM »
I like to think of it as a Warmup.
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Just published:
Capes
New Project: Misery Bubblegum
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