The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 04:46:15 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Publishing
Identifiers, what are yours, whats their impact?
Pages: [
1
]
« previous
next »
Author
Topic: Identifiers, what are yours, whats their impact? (Read 580 times)
Seth M. Drebitko
Member
Posts: 304
Identifiers, what are yours, whats their impact?
«
on:
April 23, 2006, 11:23:44 AM »
So I was just wonder how you think people identify to your product by just skimming through it. Whats your strategy, and how much of an impact do you think it actually has. All in all if you don't have something for people to identify with lets all brain storm and help each other find our identifiers and really drive that as a marketing tool.
I personally am going to try and push a general theme of religious , and moral stickiness within my products, as well as publish them in an odd book size 8.5*8.5. Any opinions on the way I am going to try and push my books as “mine”.
Regards, Seth
Sorry for such a scatter brained post.
Logged
MicroLite20 at
www.KoboldEnterprise.com
The adventure's just begun!
Luke
Member
Posts: 1359
Conventions Forum Moderator, First Thoughts Pest
Re: Identifiers, what are yours, whats their impact?
«
Reply #1 on:
April 23, 2006, 02:07:31 PM »
Identifiers must be visual and visceral. The book format is good, the religious themes not so much. Not unless you've got the crucifiction on the front cover. For my game, I have a logo, a format, a color scheme and an interior look that all say, "this is something that Luke did; this is Burning Wheel." In the source material, I stick to my vision and use my voice and informal tone to express the ideas. That's secondary to the visuals, though.
-L
Logged
The Burning Wheel Fantasy Roleplaying System
Burning Empires
Mouse Guard
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Identifiers, what are yours, whats their impact?
«
Reply #2 on:
April 23, 2006, 04:39:49 PM »
Luke nails it. But before this discussion goes on, make sure to check out
Presentation - as important as system?
If you have any more specific inquires or points for discussion, then continue with them here.
Best,
Ron
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum