*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
December 01, 2021, 10:02:29 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 91 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: [Donjon] Magical damage  (Read 2410 times)
Ironchicken
Registree

Posts: 2


« on: May 14, 2006, 04:44:16 AM »

It seems that the only damage formulae is based upon Vitality. This makes sense for physical attacks but not for spell damage.

Have I missed something?
Do others use house rules alternatives?

regards

IronC
Logged
ldd23
Member

Posts: 4


« Reply #1 on: May 20, 2006, 05:25:05 PM »

I've been handling it by having the spellcaster roll Cerebrality + Ability + leftover successes vs. target's Wherewithal + Ability as a Damage Test.

That's what I got from my reading of the Magic chapter anyways.
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!