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Started by Kicker, September 04, 2006, 09:06:36 AM
Quotepg 116: Each character must have a relationship with a figure of note on the current world.
Quotepg 118: Player Characters do not count as relationships under these rules. Assume the player characters are all associated or related in one way or another.
Quote from: Burning Empires, (p.116, last para.)These two conditions can be combined in one character -- a Figure of Note for the other side -- or divided among two separate characters.
Quote from: Kicker on September 04, 2006, 03:55:33 PMAgain, a theoretical. Let's say a group is planning on only playing one phase, win or lose, and so each side, Human and Vaylen, has but the one figure of note. There are N players, where N is more than one. One player controls the Human figure of note.I understand that in this situation, each player has to have a relationship with that same Vaylen figure of note. Popular guy.
Quote from: Kicker on September 04, 2006, 03:55:33 PMWhile the GM, with scenes allocated by Figure of Note, has1x Conflict OR1x Building SceneI fear a certain loss of tension in this kind of situation. Should I not be worried? I see that the conflicts stay balanced, and those are certainly the story's big guns, but building scenes can add up. Basically, I'm wondering if I should take pre-emptive steps to avoid this level of unbalance.