The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 10:51:33 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
Magic Items
Pages: [
1
]
« previous
next »
Author
Topic: Magic Items (Read 1256 times)
Henry Fitch
Member
Posts: 149
Magic Items
«
on:
May 04, 2002, 05:59:41 PM »
You mentioned in the RPGnet thread that the Sorcery supplement will contain rules for magic items. Can you discuss a little bit how that's going to work? I'm hoping it'll be tilted more toward really special things like Excalibur and Stormbringer, rather than... well, anythind in D&D.
Logged
formerly known as Winged Coyote
Nick the Nevermet
Member
Posts: 352
Magic Items
«
Reply #1 on:
May 04, 2002, 06:56:09 PM »
Somehow, I think your hopes will be satisfied.
Call me crazy, but I don't see tons of swords+1 and magic arrows in tROS.
Oh, and I'm not speaking For Jake. I'm just agreeing with you that magic items, like sorcery, should be rare and powerful.
hmm... or at least rare. I've often liked the idea of items and places being able to get an enchantment of some kind over time if its significant enough. You know... This Hero's sword, or that battlefield... once upon a time they were purely mundane. But not any more.
In either case, I think many people would agree D&D style magic items wouldn't exactly fit.
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum