Forum changes: Editing of posts has been turned off until further notice.
Started by JMendes, August 09, 2006, 12:17:21 AM
Quote from: Clay, about part I, on August 10, 2006, 11:46:48 AMLet it rest until you have new important conflicts to introduce. If that means that a day of your retreat is spent fishing or drinking fruity rum drinks on the beach, so be it
Quote from: Joshua BishopRoby, about part III, on August 11, 2006, 01:50:19 PMWhich makes me wonder about your comment regarding your vision of the game and Rogerio's -- did the both of you have some sort of pre-conceived idea of what the game would be like and the shape it would develop into? In my experience, when you start with a situation, it's free-range development from there, and you never quite know where things might go. Was it that the story was developing in ways that didn't match your expectations, or simply that the story was developing in ways that were not interesting to the two of you?
Quote from: JMendes on August 09, 2006, 12:17:21 AMAs it often happens, we came up with a bunch of cool keys during play. I'll be posting them in the CRN section soon enough, and when I do, I'll link to them from here.