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(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
one.seven design
(Moderator:
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Missing Thread
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Topic: Missing Thread (Read 1432 times)
Darren Hill
Member
Posts: 861
Missing Thread
«
on:
September 06, 2006, 08:21:26 AM »
Where's the thread on terrain gone? I was about to respond to that.
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Words to live by
John Harper
Moderator
Member
Posts: 1054
flip you for real
Re: Missing Thread
«
Reply #1 on:
September 06, 2006, 11:03:35 AM »
I... don't know. Strange. I noticed yesterday that the "most recent post" thing wasn't showing up for this forum. Maybe the two things are related. I'll ask Clinton.
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Agon
: An ancient Greek RPG. Prove the glory of your name!
Darren Hill
Member
Posts: 861
Re: Missing Thread
«
Reply #2 on:
September 06, 2006, 12:36:47 PM »
Oh yes. If the last post was in the missing thread, that would probably explain why the most recent post is missing too.
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Words to live by
Valamir
Member
Posts: 5574
Re: Missing Thread
«
Reply #3 on:
September 06, 2006, 12:57:41 PM »
no need to wait for it to turn up.
Just start a new one.
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Ralph Mazza
Universalis: The Game of Unlimited Stories
Darren Hill
Member
Posts: 861
Re: Missing Thread
«
Reply #4 on:
September 06, 2006, 01:38:44 PM »
I was trying to remember what suggestions people had made, and couldn't remember them clearly (other than Fred's suggestion about using Advantage Dice). Fortunately, I'm busy to think about it too much tonight, and can wait to see if it turns up. If it hasn't, I'll start a new thread tomorrow.
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Words to live by
Bankuei
Guest
Re: Missing Thread
«
Reply #5 on:
September 06, 2006, 03:03:57 PM »
I had made a suggestion to treat terrain as a unit- movable with it's own effects.
Wall- +2 Defense for attacks made across the wall
Lava Forge- Attacks anyone who shares a space with it, with a single D12, attacks last.
Water- doubles all armor penalties
etc.
Chris
Logged
philaros
Member
Posts: 23
Re: Missing Thread
«
Reply #6 on:
September 07, 2006, 09:36:58 AM »
That's a cool idea, Chris.
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