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Paladin in Risus
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Topic: Paladin in Risus (Read 991 times)
Ruminator
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Posts: 10
Paladin in Risus
«
on:
September 19, 2006, 08:20:56 AM »
I really liked the ideas in Paladin, and I really like Risus....so I did the next (natural to me anyway) thing and converted it to Risus. It hasn't been fully tested yet, but the entire thing is up on the
Risusiverse wiki
so anyone interested can contriburte (in fact, I'm hoping other Paladin fans will contribute). You can check out the page:
Paladin - Risusviverse
. Enjoy!
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What will you dig up?
unearthed @ .mac
Twobirds
Member
Posts: 55
Re: Paladin in Risus
«
Reply #1 on:
September 25, 2006, 10:10:34 AM »
I think there should a few more rules for Attribute selection. You need to define 'Dark' Attributes/Cliches from 'Light' Attributes/Cliches if you're going to leave the 'Do you get a Mark for your transgressions' rule the way it is. It might also help to require a descriptor in your Paladin cliche. It would be your main shtick, like Quick Paladin or Patient Paladin or Bad Motherfucker Paladin. I am tempted to edit this in, but I'm not super-familiar with Risus.
This reminds me that I'm kind of surprised no one's done Paladin in PDQ. The mechanics are oddly similar.
George
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