The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 12:57:30 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Site Discussion
Etiquette for Newbies?
Pages: [
1
]
« previous
next »
Author
Topic: Etiquette for Newbies? (Read 921 times)
Joe Murphy (Broin)
Member
Posts: 178
Etiquette for Newbies?
«
on:
May 23, 2002, 05:00:26 AM »
The 'charter' of Forge etiquette at the top of this forum is excellent. Is there any way to ensure that newly registered people see this?
I don't remember how my own registration went, but could the confirmation email include this charter?
Joe.
Logged
Ron Edwards
Global Moderator
Member
Posts: 16490
Etiquette for Newbies?
«
Reply #1 on:
May 23, 2002, 05:04:50 AM »
Hi Joe,
I think that receiving a list of rules with the confirmation email would be off-putting.
Plan A is, and has always been, to direct people to the Guidelines thread routinely when they join the discussion or if they seem to need reminding. I plead that everyone do so
politely
rather than "You haven't read the Guidelines, have you, you stupid nit," etc.
Plan A-prime: I suggest, if possible, that the confirmation email include a mention that the Site Guidelines are available.
It may be that the confirmation email can't be customized (I know nothing about this side of the process). If that's the case, then we're stuck with Plan A by itself.
Best,
Ron
Logged
Clinton R. Nixon
Member
Posts: 2624
Etiquette for Newbies?
«
Reply #2 on:
May 23, 2002, 05:16:22 AM »
The confirmation e-mail can be customized, methinks. It's not "customize from an easy interface," but I imagine I could dig in the code and fix it if necessary.
I'll be blunt, though. I've seen a lot of new people here lately that ignore questions and statements directed straight at them, choosing instead to blast off at the keyboard with any ol' thing that goes across their mind. I've seen new people try and start online games in Actual Play when the purpose of the forum is right there in front of them. I doubt people like this are going to follow a link. It's worth a try, though.
Logged
Clinton R. Nixon
CRN Games
Ron Edwards
Global Moderator
Member
Posts: 16490
Etiquette for Newbies?
«
Reply #3 on:
May 23, 2002, 05:21:11 AM »
Hey Clinton,
Oh, there've been one or two real bizarros like that Actual Play guy. But most people adjust quickly after one or two rough posts, and a fair number of the new posters (whether in Indie Design or The Riddle of Steel, our big draws currently) have turned out to be real gems.
I'm generally really happy with the process - we just have to recognize that it has to be repeated, that every new person is new. Although that link or point in the confirmation email would be great, if it can be done.
Best,
Ron
Logged
Joe Murphy (Broin)
Member
Posts: 178
Etiquette for Newbies?
«
Reply #4 on:
May 23, 2002, 05:22:48 AM »
Thanks, both.
Considering the high quality conversations here, I just wondered if there was anything we could do to make life *easier* for people who join.
'Here's the kind of conversation that works really well, here's the kind that's more challenging and may not get you friendly responses' etc.
Difficult to do without sounding elitist, impolite, or off-putting.
(Ron: I'm sure you're not allowed to say 'bizarros' ;) )
Joe.
Logged
Clinton R. Nixon
Member
Posts: 2624
Etiquette for Newbies?
«
Reply #5 on:
May 23, 2002, 05:47:25 AM »
Cool-io - I'll stick that link in the confirmation e-mail.
Apologies for my comments above - I just read that RPG.net thread from one end to the other, and humanity's overwhelming me. (I also haven't had my first cup of coffee yet.)
Logged
Clinton R. Nixon
CRN Games
Valamir
Member
Posts: 5574
Etiquette for Newbies?
«
Reply #6 on:
May 23, 2002, 06:14:36 AM »
Thats why I swore off RPG.Net long ago. There are some real gems buried there, but every visit hammers home the atrocious state of the American education system.
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum