*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 05:42:08 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Wyrd?  (Read 491 times)
unheilig
Member

Posts: 27


WWW
« on: May 29, 2002, 06:25:05 AM »

pardon ther pun, but what is the fate of wyrd?

what's going on?

unheilig.
Logged
hardcoremoose
Acts of Evil Playtesters
Member

Posts: 669


WWW
« Reply #1 on: May 29, 2002, 09:25:23 AM »

Good to see ya' Tom.  How's life with Primeval?

WYRD is suffering some growing pains.  After a nice round of playtesting this winter, I discovered a lot of things that needed work.  Not in the sense that the game was unplayable, just to make it what I wanted it to be.  So I went back to the drawing board, and as of right now, I still haven't pefectly resolved a couple key issues to my liking (particularly, how to apply the effects of long-term Tragedy to a Hero without degenerating into a crunchfest, which the rules currently endorse).

A lot of people have e-mailed me to ask what John Wick's (semi?) retirement means to WYRD.  Basically, it means that the game isn't going to be in game stores any time soon, and maybe never.  However, I am committed to pursuing it as self-published venture -either electronically or in print - because it's a helluva of a lot of fun.  I won't have an ashcan at GenCon this year - I won't do that again until the rules are squeaky clean - but we have some nice Runestones (courtesty of my buddy Tom), and it be cool if we could play a few rounds at the indie games booth.

- Scott
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!