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(November 03, 2007, 04:35:43 AM)
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[Conception 07] The Collective Endeavour at Conception
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Topic: [Conception 07] The Collective Endeavour at Conception (Read 577 times)
andrew_kenrick
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Posts: 194
[Conception 07] The Collective Endeavour at Conception
«
on:
January 28, 2007, 09:04:21 AM »
I'll be at
Conception
next weekend (eek, so soon!) representing the
Collective Endeavour
(a group of UK indie publishers, for those of you who don't know about us).
Hopefully I'll have copies of all our games on sale (Dead of Night, Contenders, Covenant, Best Friends and Cold City), and will be running 15 minute demos on demand for all of these.
I'm also running full length games too (times TBA):
28 Nights Later - emerging from a bunker deep beneath Whitehall, London, you find a city devastated by a virus that turns its victims into bloodthirsty zombies. Can you evade the zombies and escape the city, or will you succumb to the rage? A Dead of Night game for 6 people, inspired by 28 Days Later and Day of the Dead.
Gladiators! - pick up your gladius, grab your shield and enter the arena. Can you garner the adoration of the crowd and earn your freedom, or will it all end in blood and tears? A Contenders game for 4 players.
Things Fall Apart - you have spent your entire life preparing for an apocalypse that never came. The Covenant, the conspiracy that shaped your life, is falling apart, and you no longer know what to believe or who to trust. Will you stand by the conspiracy, or more importantly, will the conspiracy stand by you? A Covenant game for 4 players.
Prisoner #8 - in Cold War Berlin, what connects the suicide of a young soldier, the horrible murder of a German family and the mysterious figure in a photograph? Just who is Prisoner #8, what terrible secrets does he possess and how can they be harnessed for your nation? A Cold City game for 6 players.
I'll post the games up on the board as the week goes on, or call by our demo table/stall to demand a demo or game!
I'm also running Playtest Camp, where I take a big pile of manuscripts that need playtesting and try to get as many of them playtested as possible. I think, with the number that I'm taking down, unless I get some real interest I'm being a little over ambitious!
Logged
Andrew Kenrick
www.steampowerpublishing.com
Dead of Night
- a pocket sized game of b-movie and slasher horror
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