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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [carry] Dreamation Actual Play, Selling Out, & Other Fallout  (Read 3888 times)
Nathan P.
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« on: February 01, 2007, 07:43:30 AM »

I ran two games of carry at Dreamation 07, and both went very well. Here's a couple of posts of AP from various players.

Dave gives an overview, and promises more to come.
Joshua talks about the game as a case study in creating characters he cares about.

There's some fallout(heh) from those two games that are influencing some more thoughts on errata for the game, mostly dealing with Endgame and three-player games. A little bit more play will generate the necessary confirmation. If you happen to be planning to play the game in the near future, drop me a line (n-dot-d-dot-paoletta-at-gmail-dot-com), and I'll hook you up with rules changes to test out.

Oh, and the first print run is SOLD OUT! It's the worst kind of good. The next printing has been in the works for a couple of weeks, and IPR should have new stock soon.

Thanks again to my fantastic players at Dreamation!

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Nathan P.
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Also | carry. a game about war.
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Jason Morningstar
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« Reply #1 on: February 09, 2007, 06:51:28 AM »

Hey, congratulations on selling out!  I hadn't heard that.  Well deserved. 
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