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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Twilight Corps: Playtesting Reports  (Read 807 times)
TwilightCorps
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Posts: 6


« on: March 15, 2007, 05:47:51 PM »

I've run a lot of playtesting on my game, but I still feel it's not the best I can make. Here's a quick rundown of the playtesting I've done.

Zion Bible College: September 06- December 06
During this time period, I eliminated "armor" as a powerset because that more of a skill. I also removed Leaping when one of my players revealed that any smart superstrong character can apply that muscle power to their legs.
Roster was set in first few games.

Jan 07-Present
Resolution was changed from D10 to playing cards to make game better for new gamers. Character creation was changed to match.
Three play by post games, two at rpg.nt, and one at freedomreborn.net continued to refine the game.
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