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(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
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Review of Sorcerer
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Topic: Review of Sorcerer (Read 1314 times)
greyorm
Member
Posts: 2233
My name is Raven.
Review of Sorcerer
«
on:
March 27, 2007, 06:24:30 PM »
I was bopping around the web tonight and by means random and illogical happened to come across
a review of Sorcerer
on Websnark.
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Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Review of Sorcerer
«
Reply #1 on:
March 27, 2007, 06:53:10 PM »
The author contacted me about it a bit ago, in the course of an email exchange about something-or-other. I think it's one of the nicest reviews the game's ever received.
One quibble: the core book "out of stock" at IPR is only due to one warehouse not replenishing the other. It should be fixed very soon. On the other hand, I should really get moving and get Sex & Sorcery re-printed, it's due.
Best, Ron
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pete_darby
Member
Posts: 537
Will dance with porridge down pants for food.
Re: Review of Sorcerer
«
Reply #2 on:
March 28, 2007, 03:10:26 AM »
Hmmm... I'd also quibble about...
Quote
Well, Sorcerer's "what if" is pretty simple. "What if the only paranormal power in the world came from intentionally summoning demons?"
I'd say the "what if" was "What if the most effective way of getting what you want is also the most personally corrupting thing you can do?"
Because when folks realize that about Sorcerer, that's when you get the Neo "whoah" moment.
PS BTW, hello again folks! Gosh I've been away longer than I thought... you've changed your hair, I like it.
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Pete Darby
Eric Burns
Registree
Posts: 2
Perhaps, yet perhaps not.
Re: Review of Sorcerer
«
Reply #3 on:
March 28, 2007, 07:47:38 AM »
Quote from: pete_darby on March 28, 2007, 03:10:26 AM
Hmmm... I'd also quibble about...
Quote
Well, Sorcerer's "what if" is pretty simple. "What if the only paranormal power in the world came from intentionally summoning demons?"
I'd say the "what if" was "What if the most effective way of getting what you want is also the most personally corrupting thing you can do?"
Because when folks realize that about Sorcerer, that's when you get the Neo "whoah" moment.
I actually think this is less seminal to Sorcerer than demon-summoning as the only path to power. While I agree that humanity loss and management is basic to the game, I don't think a gamemaster
has
to make it the centerpiece of a game he or she runs. It could be a background element as easily as a foreground element.
Demon summoning, on the other hand, is at the core of the game. If you're not summoning something for power -- regardless of the special effects surrounding it -- you're not actually playing Sorcerer. So I stand by the What-if as I listed it.
That said, if I went one level deeper than the core assumption of the game, and defined the core
question
of the game as I see it, I guess that question would be "what price are you willing to pay for power?" With "why?" a close followup question.
Which is hardly a deep insight, since I think Edwards actually explicitly says this in the game. But there it is.
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Eric Burns
Registree
Posts: 2
Perhaps, yet perhaps not.
Re: Review of Sorcerer
«
Reply #4 on:
March 28, 2007, 07:49:11 AM »
Quote from: Ron Edwards on March 27, 2007, 06:53:10 PM
One quibble: the core book "out of stock" at IPR is only due to one warehouse not replenishing the other. It should be fixed very soon.
As soon as the status changes, I'll post a link to the order page. Work?
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Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Review of Sorcerer
«
Reply #5 on:
March 28, 2007, 01:14:43 PM »
More than works! Many thanks.
Best, Ron
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