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(November 03, 2007, 04:35:43 AM)
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[Contenders] Hell's Kitchen
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Topic: [Contenders] Hell's Kitchen (Read 2347 times)
Uruush
Member
Posts: 18
[Contenders] Hell's Kitchen
«
on:
May 16, 2007, 11:05:38 PM »
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rafial
Member
Posts: 594
Re: [Contenders] Hell's Kitchen
«
Reply #1 on:
May 18, 2007, 02:27:27 PM »
Very cool write up... Echos my own experience with Contenders. Re: your observation on Cover being a dump trait, in our game it felt like cover really paid off for the boxers that emphasized it, and that cash was always a grind. I have suspicion that the relative value of the traits varies depending on the ecosystem that develops among the PC and NPC boxers, and can vary from game to game. A good result for replayability, I should think.
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Jake Richmond
Member
Posts: 220
Re: [Contenders] Hell's Kitchen
«
Reply #2 on:
May 20, 2007, 10:46:49 PM »
Thanks for bring this game to our get together Matt. I think this has been my favorite game experience so far out of all the games I've played in the Go Play! SE Portland game nights.
I'm very curious to see how the game would go over a longer play period. I imagine that Halim would have had a cance to develop more as a character. I also wonder if Bringing the Pain would have been less of an issue if each player had more time to try to raise their hope. I'm also not entirely convinced that Cover is a dump trait, but I'd have to play again to be sure.
Jake
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Panty Explosion, Classroom Deathmatch
,
CrossRoads of Eternity
,
Work in Progress
Joe J Prince
Member
Posts: 99
Putting the fun into dysfunction!
Re: [Contenders] Hell's Kitchen
«
Reply #3 on:
May 25, 2007, 09:23:35 AM »
Thanks for running the game and for the great AP Matt.
It's stimulated a lot of ideas for me, you can read them here
http://www.collective-endeavour.com/node/293
Cheers
Joe
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Prince of Darkness Games
Contenders
The Collective Endeavour
andrew_kenrick
Member
Posts: 194
Re: [Contenders] Hell's Kitchen
«
Reply #4 on:
May 27, 2007, 07:19:12 AM »
I really like the idea of using poker chips for cash and in-ring traits. When we played Umlaut the other week we used chips for cash, but the idea of using them for traits is great! I think it would save on a lot of book-keeping during play.
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Andrew Kenrick
www.steampowerpublishing.com
Dead of Night
- a pocket sized game of b-movie and slasher horror
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