The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:03:02 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Conventions
(Moderator:
Luke
)
JiffyCon June, and GenCon ruminations
Pages: [
1
]
« previous
next »
Author
Topic: JiffyCon June, and GenCon ruminations (Read 1272 times)
Emily Care
Member
Posts: 1126
JiffyCon June, and GenCon ruminations
«
on:
May 21, 2007, 09:37:30 AM »
Hey folks,
We're having another rpg con out in western Massachusetts. This is the fourth JiffyCon. It's a one day rpg event, and we've had a wide variety of the usual suspects get run: Dogs in the Vineyard, Sorcerer, Inspectres, Capes, Primetime Adventures, Shooting the Moon, Shock:. It's an event that's meant to be kid friendly--kid care available, and legos, videos and toys around to play with. So many gamers are 30+ these days, having a family shouldn't be a barrier to having fun. This time around looks like we will have some good playtesting going on: Vincent and Meg are running new games (Poison'd, V.'s pirate game, and Miss Schiffer's School for Young Ladies of Quality), and a very interesting game from Tom Russell based on the D&D inspired game in those Chick comic tracts that promised magic, fame and sex for playing rpgs (hey, why didn't that happen for me?).
JiffyCon is inspired by the fellowship at GenCon--that's at the heart of the con for me. We always end the evening with dinner together, or share a nice lunch during the day. At GC, dinner together is practically a sacrament. After spending the day working together with these folks, getting to know them under the most testing and fulfilling of circumstances: teaching them your game by demoing for them, learning about the game that they have put their blood sweat and tears into, and then talking, talking, talking, to GenCon goers about what they love about role playing, and making those connections to that game
you
played today. Telling this person how it touched you, or excited you and letting them make their own connection to what it could bring to their life, their gaming group. And doing the same for your own game--watching someone "get it" and seeing their face light up. Then hearing someone else whose game you pitched earlier talk about your game, and put it in someone else's hands.
There is no greater gift, in some ways, than this kind of love.
So, in some small way, I want JiffyCon to pass that spark. The other great influence for making this happen has definitely been Dreamation, another strong indie con, though one less focused on sales and more about really getting to indulge in play of the games we've created and enjoy them with other folks who also really get it.
And I already said this in a post I made at the knife fight site today, but for all this, I thank the Forge, and Ron and Clinton. Without this place, you guys, there'd be no JiffyCon, none of my games and all that love lost. Muchas gracias.
best,
Em
Logged
Koti ei ole koti ilman saunaa.
Black & Green Games
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: JiffyCon June, and GenCon ruminations
«
Reply #1 on:
May 21, 2007, 04:57:17 PM »
Thanks Em.
Best, Ron
Logged
Robert Bohl
Member
Posts: 525
Re: JiffyCon June, and GenCon ruminations
«
Reply #2 on:
May 22, 2007, 07:31:45 AM »
Crossposting per Em's request. I'll be there and running Misspent Youth and maybe more:
Misspent Youth is a roleplaying game set in the near future. The players collaboratively create a world and an antagonist, called The Authority, which seeks to destroy what your characters value. Features:
* Two kinds of traits: selection from archetype and open creation
* Conflict resolution in a craps game, rigged for thematic appropriateness, where you risk your youthful purity to be victorious
* Narrative control economy which encourages the introduction of thematic elements
* Rule bias toward player cooperation, but with short term advantage for betrayal
* Spotlight character rules
How far are you willing to compromise your ideals for the greater good or your personal glory? Find out.
Logged
Game:
Misspent Youth
: Ocean's 11 + Avatar: The Last Airbender + Snow Crash
Shows:
Oo! Let's Make a Game!
: Joshua A.C. Newman and I make a transhumanist RPG
Emily Care
Member
Posts: 1126
Re: JiffyCon June, and GenCon ruminations
«
Reply #3 on:
May 23, 2007, 04:57:14 AM »
Ron, it's all just the truth.
Thanks, Rob! Is this the game that you talked about at the Dreamation Roundtable? Did that seminar help your design process along?
best,
Em
Logged
Koti ei ole koti ilman saunaa.
Black & Green Games
Robert Bohl
Member
Posts: 525
Re: JiffyCon June, and GenCon ruminations
«
Reply #4 on:
May 23, 2007, 05:09:00 AM »
Emily,
Yes it is, and the roundtable helped a hell of a lot.
Logged
Game:
Misspent Youth
: Ocean's 11 + Avatar: The Last Airbender + Snow Crash
Shows:
Oo! Let's Make a Game!
: Joshua A.C. Newman and I make a transhumanist RPG
Ben Lehman
Member
Posts: 2094
Blissed
Re: JiffyCon June, and GenCon ruminations
«
Reply #5 on:
May 23, 2007, 06:00:17 AM »
Crossposted at Emily's request:
If I'm there, and I can find an appropriate group (mutual friends) I'll hold the door for adventures in the land of a thousand kings.
Adventures in the Land of a Thousand Kings is a game where you and a few of your close friends go to a magical fantasy world full of wonder to have adventures. You could, for instance, meet the king of dreams, play with the garden king, take tea with a talking mouse, or swim in slow, wide river waters.
Logged
These are our Games
This is my Blog
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum