The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 08:10:36 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
First Thoughts
(Moderator:
Ron Edwards
)
[Ur] Some actual stuff
Pages: [
1
]
« previous
next »
Author
Topic: [Ur] Some actual stuff (Read 547 times)
ODDin
Member
Posts: 47
Michael Pevzner, at your service
[Ur] Some actual stuff
«
on:
August 08, 2007, 09:38:42 AM »
About a year ago I posted about an RPG I was working on, which revolved around a sophisticated tree of abilities and skills. I can't say that I was extremely busy working on it throughout this year, but I did make some serious progress (and the "tree" got renamed to a "list").
So, a bit about the system. It's a genre-less system, with the use of which one can design worlds. The core of the system is a big list of abilities and skills, intricately connected with each other. The system itself doesn't provide with this list, but rather explains how one can be created.
I don't currently have a combat system, but I'm thinking along the lines of what The Riddle of Steel does.
Another thing about the system is that the math is extremely heavy and complicated (more in the amount rather than in the level of math used), and thus I expect the game to be run with the aid of a computer.
Now, I'm providing the document more or less the way it is at the moment. Now, I would appreciate help with 3 things:
1. To help me with the combat system. Some very raw ideas appear at the end of the document, but they are, well, very raw.
2. Do you think the ASL on itself is complete? Is something missing?
3. And finally, I want to start working on an actual general human ASL for some setting (fantasy, probably), and I'd really need help here.
So, anyway, the file:
Ur
Michael Pevzner
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum