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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Offering playtesting and ideas for modules/adventures  (Read 567 times)
logan9a
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« on: September 05, 2007, 03:18:01 PM »

I am running a fairly large group using the system Heroic Cthulhu (modified Cthulhu where characters actually survive long enough to make a long running campaign instead of just dying several times every session).

Within the campaign it is currently 1932. 

I can run modules/adventures that are set in the 1920's-1930's currently.  [After this campaign eventually ends I will run a modern day campaign.]

If you have adventures you would like me to playtest and or edit and or give ideas/feedback for which fall into either the 1920-1930's time period or the modern day time period, I'd be happy to take a look at them.  As we podcast all of our sessions (see my signature below) this may also get you known by other gamers.

[Things I am not interested in playtesting involve trying out new systems, things which require only specific characters, etc.  I want to be able to drop the module into the current ongoing campaign.]

If you have something you would like me to take a look at, please contact me at logan9a@yahoo.com


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Listen to Heroic Cthulhu podcasts
http://heroiccthulhu.mypodcast.com/index.html]Heroic Cthulhu
If you are able to attend a tabletop gaming session (RPG) in Hoffman Estates, IL, e-mail me at logan9a@yahoo.com
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