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OK, can someone explain to me...

Started by Brian Leybourne, June 18, 2002, 08:51:33 PM

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Brian Leybourne

(or point me to the explanation because I don't seem to be able to find it).

Gamist, Narritivist, Simulationist. Possibly others although these are the three that get bandied about, mostly on this forum.

Now, I would assume, logically, that the definitions go something like this:

Narritivist: a game that is mostly devoted to telling a story
Simulationist: a game that tries to model reality
Gamist: a game that is all about the game / neither of the other two

Am I close? Is there somewhere where these have been defined that I can't find? Help!

Thanks,
Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Clinton R. Nixon

http://www.indie-rpgs.com/articles/gns/gns_introduction.html

(Note: this was originally posted in the Actual Play forum.) And this isn't the 'general questions' forum, as I mentioned yesterday to you when you posted a Riddle of Steel question in here. We don't have a general questions forum, and this question would have most appropriately been asked in the GNS Discussion forum. (Which I've now moved it to.)
Clinton R. Nixon
CRN Games

Lance D. Allen

http://www.indie-rpgs.com/articles/gns/gns_introduction.html

I think this article is what you're looking for, Brian.

Also, it might be a good idea to take a look at the other articles here as well, even if you're not intending to design your own RPG.

http://indie-rpgs.com/articles.php
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls

Gordon C. Landis

And if, after reading that article and poking around this GNS Model Discussion forum a bit, you still find yourself a bit confused - you're not the first.  Wander back to this thread, or start a new one, with a few more pointed questions.  I'm sure there'll be some folks interested in answering . . .

Gordon
www.snap-game.com (under construction)

Paul Czege

Brian,

Ralph "Valamir" Mazza's awesome http://www.indie-rpgs.com/forum/viewtopic.php?t=1559">GNS Primer is also a good place to start in on this stuff.

Paul
My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans

Christopher Kubasik

Hi Brian,

Although Ron (correctly) points out the System Does Matter is out of date (many ideas have been hashed out since its writing), I'd take a look at it over in the articles section as well.  I think it's a nice "lite" intro into the mode of thinking about all this stuff, if nothing else.

Take care,
Christopher
"Can't we for once just do what we're supposed to do -- and then stop?
Lemonhead, The Shield

Brian Leybourne

Thanks for all the comments all, I'll read through the documents carefully and get back to you.

Initial thoughts are that Gamist and Narritivist are pretty straightforward, but I'll have to read through Simulationist again :-)

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

deidzoeb

Valamir or someone should post that Primer as an article, maybe with a link to Ron's heavier article at the end.  The Primer is really helpful.