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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: A question about bleeding  (Read 904 times)
Ace
Member

Posts: 204


« on: June 19, 2002, 03:04:52 PM »

lets say my party member has a serious wound bleeding at a TN of 6 or so.

Once combat stops how do I determine I have can apply first aid or even a spell before he bleeds out?

Is there a bonus to the rolls if you aren't moving around or should I just assume that the bleeding can be stopped with a roll or 2

If not high bleeding is certain doom for any character because with a high TN they will alwys bleed out before first aid (or chiurgy) r even a spell can be applied
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Bob Richter
Member

Posts: 324


« Reply #1 on: June 19, 2002, 03:10:42 PM »

Quote from: Ace
lets say my party member has a serious wound bleeding at a TN of 6 or so.

Once combat stops how do I determine I have can apply first aid or even a spell before he bleeds out?

Is there a bonus to the rolls if you aren't moving around or should I just assume that the bleeding can be stopped with a roll or 2

If not high bleeding is certain doom for any character because with a high TN they will alwys bleed out before first aid (or chiurgy) r even a spell can be applied


TN 6? That's nothing. Guy should be able to live for hours fighting that.

Now, TN 25...that's something altogether different. :)

Consider removing the CONQUER component from a healing spell to make it a SPELL OF ONE, that'll make it happen a little faster. Hurt like a bitch, but it's better than dying.

You might also want to make someone not active in combat bleed on a time frame more consistent with spells of three (every 10 seconds or so.)
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So ye wanna go earnin' yer keep with yer sword, and ye think that it can't be too hard...
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