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Seminar on the impact of Forgeish theory stuff on online social gaming
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Topic: Seminar on the impact of Forgeish theory stuff on online social gaming (Read 473 times)
Nev the Deranged
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Posts: 741
Dave. Yeah, that Dave.
Seminar on the impact of Forgeish theory stuff on online social gaming
«
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January 11, 2008, 07:43:45 PM »
I'll save the story of how I ran across this, but I found it interesting. It's a seminar, held on M*U*S*H (an online massively multiplayer text based social environment), about ways to incorporate recent developments in RPG theory (scene framing, narrative control, etc) into online play, particularly in MUD/MUSH/M* environments.
Anything intelligent-sounding I'd have to say on the subject is pretty well covered in the seminar.
http://mush.pennmush.org/2007-indierp.txt
(if there's a better forum for this than AP, feel free to move it).
D.
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