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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 113 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [Shock:] Fiddling with minutiae rules  (Read 5511 times)
Joshua A.C. Newman
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the glyphpress


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« Reply #15 on: May 13, 2008, 08:59:59 PM »

Because, if you play in a particular world over multiple sessions, you can accrue Issues and Shocks.
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the glyphpress's games are Shock: Social Science Fiction and Under the Bed.

I design books like Dogs in the Vineyard and The Mountain Witch.
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