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[DRYH] Delta Green (long)

Started by JC, March 11, 2008, 01:48:14 PM

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JC

hey there :)


I'm thinking of using DRYH to run Delta Green

I've come up with some ideas, and I'd like some feedback

here's what I got:

My name is...
becomes
My code-name is...


OK, that one was easy :)

code-names should start with the same letter, since characters are part of the same cell


And I am...
stays
And I am...


you just add which agency the character belongs to


What's been keeping you awake?
becomes
What led you to join Delta Green?


this is where ideas for NPCs, missions, etc. will come from


What's just happened to you?
stays
What's just happened to you?


but since characters are part of the same cell, they should fit their answers to this together


What's on the surface? and What lies beneath?
stay
What's on the surface? and What lies beneath?


nothing to add here


What's your path?
becomes
What are you determined to do before you die?


this gives you character motivations to challenge, and something to shoot for at the end of the adventure


Discipline and Madness
stay
Discipline and Madness


these seem to fit pretty well


Exhaustion
becomes
Stress


when the situation becomes stressful (through injury, discovery or whatever), the agent's training kicks in, and he becomes more effective


Exhaustion Talent
becomes
Special Training


something the agent does better than others


Madness Talent
becomes
Dark Power


some spell the agent learned from an ancient tome, or some taint he got from a creature, or whatever

the agent may not be aware of his power


Pain

really weird horrors should have a high Pain rating

that way players will have to use Madness to overcome them

unless they're high on Stress, which has its own dangers


Comments

I think that this is more group-oriented than straight DRYH, so players will have to create links during char-gen


so there you have it

what do you think?

how could I improve this?

iago

I want to chew on this one for a bit.

There's a Yahoo! Group that started up recently to discuss Don't Rest Your Head -- you might get some traction over there with this idea:

http://games.groups.yahoo.com/group/dryh/

JC

Quote from: iago on March 11, 2008, 10:10:17 PM
I want to chew on this one for a bit.

take your time ;)


Quote from: iago on March 11, 2008, 10:10:17 PM
There's a Yahoo! Group that started up recently to discuss Don't Rest Your Head -- you might get some traction over there with this idea:

http://games.groups.yahoo.com/group/dryh/

I'll post there right now