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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 70 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [DRYH] Delta Green (long)  (Read 2596 times)
JC
Member

Posts: 150


WWW
« on: March 11, 2008, 05:48:14 AM »

hey there Smiley


I'm thinking of using DRYH to run Delta Green

I've come up with some ideas, and I'd like some feedback

here's what I got:

My name is...
becomes
My code-name is...


OK, that one was easy Smiley

code-names should start with the same letter, since characters are part of the same cell


And I am...
stays
And I am...


you just add which agency the character belongs to




this is where ideas for NPCs, missions, etc. will come from




but since characters are part of the same cell, they should fit their answers to this together




nothing to add here




this gives you character motivations to challenge, and something to shoot for at the end of the adventure


Discipline and Madness
stay
Discipline and Madness


these seem to fit pretty well


Exhaustion
becomes
Stress


when the situation becomes stressful (through injury, discovery or whatever), the agent's training kicks in, and he becomes more effective


Exhaustion Talent
becomes
Special Training


something the agent does better than others


Madness Talent
becomes
Dark Power


some spell the agent learned from an ancient tome, or some taint he got from a creature, or whatever

the agent may not be aware of his power


Pain

really weird horrors should have a high Pain rating

that way players will have to use Madness to overcome them

unless they're high on Stress, which has its own dangers


Comments

I think that this is more group-oriented than straight DRYH, so players will have to create links during char-gen


so there you have it

what do you think?

how could I improve this?
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iago
Moderator
Member
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Posts: 863


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« Reply #1 on: March 11, 2008, 02:10:17 PM »

I want to chew on this one for a bit.

There's a Yahoo! Group that started up recently to discuss Don't Rest Your Head -- you might get some traction over there with this idea:

http://games.groups.yahoo.com/group/dryh/
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JC
Member

Posts: 150


WWW
« Reply #2 on: March 12, 2008, 02:10:29 AM »

I want to chew on this one for a bit.

take your time Wink


There's a Yahoo! Group that started up recently to discuss Don't Rest Your Head -- you might get some traction over there with this idea:

http://games.groups.yahoo.com/group/dryh/

I'll post there right now
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