The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 12:03:10 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Universalis
(Moderators:
Valamir
,
Mike Holmes
)
Universalis goes to layout ---> ATTN Playtesters
Pages: [
1
]
« previous
next »
Author
Topic: Universalis goes to layout ---> ATTN Playtesters (Read 874 times)
Valamir
Moderator
Member
Posts: 5574
Universalis goes to layout ---> ATTN Playtesters
«
on:
June 26, 2002, 06:35:34 AM »
The final version of Universalis has been sent for layout (we snagged Matt Snyder for the job which means it will look a hell of alot better than the draft copies we've been using). Art is being finished up, there are only 2 pieces we haven't seen yet, the rest have been approved and are being inked.
There've been alot of changes. The heart of the game is intact, but its much more streamlined, much less record intensive, and much less klunky than prior versions. I also find it much more fun. Alot of the changes came as direct result of discussion here in this forum, so thanks to all who participated.
Everthing is on track for a Gen Con release at the Indie Booth organized by Adept Press and Key20. Print versions will be available there, and a PDF available on the web at about the same time.
IMPORTANT: If you have played a game of Universalis (any prior version) be sure to get me a list of names of the participants (sooner rather than later) so you and they can be included in the credits.
A REQUEST: Anyone who wants to see the final version before its official release can. My only request is that you actually play the game with the new rules before GenCon and be willing to post in the Actual Play forum about the game here, and possibly even do a full capsule review for RPG.Net. This would be greatly appreciated.
FYI: following the games release, I intend to lock all of these older threads and make the Universalis forum open.
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum