*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 11:19:15 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: [GenCon 2008] Demo preparation  (Read 1468 times)
Anna Kreider
Member

Posts: 65


« on: July 11, 2008, 03:53:51 PM »

So I'm working on putting together a demo kit for my game and I'm wondering... how many kits should I bring? One? Many?



edited to make un-sticky - RE
« Last Edit: July 12, 2008, 08:55:51 AM by Ron Edwards » Logged
iago
Member

Posts: 863


WWW
« Reply #1 on: July 11, 2008, 03:59:36 PM »

So I'm working on putting together a demo kit for my game and I'm wondering... how many kits should I bring? One? Many?

I bring two for each game.  One of them is a backup, or in case someone else is able and willing to run a demo the same time I am.
Logged

Jason Morningstar
Member

Posts: 1428


WWW
« Reply #2 on: July 13, 2008, 05:52:58 AM »

I have one for each game and they stay at the booth.  Whatever you do, make sure you have one self-contained kit that can live where people can find it when you are not around.  Also teach me how to demo TABAW and I will do so aggressively.
Logged

Anna Kreider
Member

Posts: 65


« Reply #3 on: July 21, 2008, 12:11:55 PM »

Jason: Will do! Thankfully I'll get to go to the demo-fest after all. Thanks!
Logged
Jason Morningstar
Member

Posts: 1428


WWW
« Reply #4 on: July 21, 2008, 12:54:10 PM »

Make sure it's in a self-contained box or folder and is clearly marked, because there will be a huge pile of debris, personal dunnage, and demo kits behind the booth if the last two years are any indication.  I've been unable to find demo kits a couple of times.
Logged

Eero Tuovinen
Acts of Evil Playtesters
Member

Posts: 2591


WWW
« Reply #5 on: July 21, 2008, 01:04:08 PM »

You haven't centrally coordinated demo librarying at the Gencon booth, then? That's what we did at Essen two years ago: a score of uniform folders large enough for demo materials, clearly marked per game. Makes the "demo library" more attractive-looking, too, as it's not a pile of trash.

At Finnish conventions I do the same thing with large envelopes. I print a picture of the game in question on the envelope before the convention so it's easy to find the right demo from my folder. As I'm usually the main demo man at those events, I carry a pretty sizable menu of these envelopes in my bag.
Logged

Blogging at Game Design is about Structure.
Publishing Zombie Cinema and Solar System at Arkenstone Publishing.
Jason Morningstar
Member

Posts: 1428


WWW
« Reply #6 on: July 23, 2008, 04:33:36 AM »

No, there's been no library.  I'll see about bringing some extra large manila envelopes this year and we can give it a try.  It's obviously a good idea!
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!