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The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
Hey Paul! Face to Face CharGen!
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Topic: Hey Paul! Face to Face CharGen! (Read 4653 times)
Ron Edwards
Global Moderator
Member
Posts: 16490
Hey Paul! Face to Face CharGen!
«
Reply #15 on:
July 02, 2002, 10:32:41 AM »
Hey,
Amazing stuff, everyone. I'll be looking forward to future developments.
My little antennae are twitching enough to suggest that the next phase might do well to stay "off the Forge" for a little while. Just, you know, play and have a good time. Experience lots, analyze only a little. Do at least two sessions before bringing the body back for dissection.
Best,
Ron
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Christopher Kubasik
Member
Posts: 1153
Hey Paul! Face to Face CharGen!
«
Reply #16 on:
July 02, 2002, 10:36:34 AM »
Hi Ron,
Sound advice.
Christopher
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"Can't we for once just do what we're supposed to do -- and then
stop
?
Lemonhead,
The Shield
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Hey Paul! Face to Face CharGen!
«
Reply #17 on:
July 02, 2002, 11:12:37 AM »
Quote from: jburneko
He is, in general, a VERY VERY Setting focused Simulationist.
Hey, I don't remember being there. We did our CharGen via eMail.
But seriously, do I have to feel bad that I, too, made a no-demon havin' (well, almost), low personal attachment kicker, big written history (so much so that it added large elements to the setting) sort of character who I only intended to be interesting to myself, for the same setting?
Or, am I wrong to bring my Simulationism to a game of Sorcerer? Even if I intend to be Narrativist when it counts?
Mike
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Ron Edwards
Global Moderator
Member
Posts: 16490
Hey Paul! Face to Face CharGen!
«
Reply #18 on:
July 02, 2002, 11:17:38 AM »
Hey,
Mike, I'm confused. Is that a joke post, or are you involved in all of this somehow?
Also, it strikes me that "Narrativist when it counts" is what ... well, counts, if you see what I mean. As both Christopher and Jesse are being careful to express, no one can
tell
another person "how to do it right."
Best,
Ron
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jburneko
Member
Posts: 1351
Hey Paul! Face to Face CharGen!
«
Reply #19 on:
July 02, 2002, 12:05:21 PM »
Hello Again,
For clearity, Mike is involved in a (slow going) Play-Be-Email that uses the same Setting and Humanity definition. His Kicker was that a book he'd 'borrowed' from some monks had been stolen. And no Mike, there was nothing "wrong" with the character you created.
Although I'm glad you brought up our Play-Be-Email session. There are two BIG differences between that game and the one I'm going to do face to face.
First of all the very natures of the characters have already made the two versions of the setting RADICALLY different. I would say that the Play-By-Email has more emphasis on the Fantasy and the Face-To-Face game has more emphasis on the Gothic. In the Play-By-Email we have actual Demon Half-Breeds, a direct form of Sorcerery to deal with what I've come to call The Shadow Fey, and a looming Sorcerous figure out to conquer the Other Worlds. There is much more of a sense that the WORLD is tormented and the PCs are here to deal with that. The Face-To-Face game is WAY WAY more subdued. It has a much tighter focus specifically on the emotional torment aspects as a personal problem for the PCs. The focus is much on dealing with emotional torment on a direct personal level. Sorcerery is less defined and the Fantasy elements are down played and more subtle.
The second big difference is that I'm largely making the play-by-email up as I go along. I feel I can do this because I can read the posts, think about it, and come back with new material that's meaningful. The face-to-face game however, I'm heavily prepring using the techniques suggested in the Sorcerer rulebooks because things move much faster in a face-to-face game.
Jesse
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