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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 64 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [Bliss Stage] Timing Anchor Abilities  (Read 2174 times)
Filip Luszczyk
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Posts: 746

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« on: July 26, 2008, 04:26:04 PM »

The player places a minus both in Safety and Mission.
He calls for a flashback.
After the flashback, the anchor uses her ability to re-roll a die in Safety, potentially changing it to a zero or a plus.

Is this a legal timing, or should the die be re-rolled before the flashback, potentially making it impossible to call for an interlude?

Also, another question, just to make sure. Reducing Trust in effect of a mission action doesn't count as actual trust-breaking, and unless it results in destroying the relationship, there is no fallout action, right?
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Ben Lehman
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Blissed


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« Reply #1 on: July 26, 2008, 04:54:23 PM »

Anchor abilities occur after the pilot has placed dice, but before the effects (including flashbacks) occur. So in this case, a flashback was never a possibility.

You've got it right with trust and mission.
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Filip Luszczyk
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« Reply #2 on: July 26, 2008, 05:42:52 PM »

Hah, I thought the flashback+kind combo was just too weird.

Thanks for clarifications.
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