The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 11:12:44 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Publishing
Open Game License independent?
Pages: [
1
]
« previous
next »
Author
Topic: Open Game License independent? (Read 1092 times)
big dummy
Member
Posts: 12
Open Game License independent?
«
on:
November 11, 2008, 10:18:44 AM »
Hi, I am an independent game designer, I wrote a combat system for the 3.5 OGL
I have been on this forum before, a long time ago though I lost my old computer after Hurricane Katrina and have no idea what my old user ID etc. still are. I met Jake Norwood here and I ended up writing part of two books for his now defunct game The Riddle of Steel.
Like TROS my system is largely based on Historical European Martial Arts (as well as Filipino and Japanese Martial Arts), which was partly informed by some discussions I had here on this forum. I'm selling it myself through onebookshelf.
I'm not going to post a link or even mention the name of my book or anything though because I know there are strict rules here about OGL / D20 games.
My goal in doing my game was to bring the fun of historical reality back to DnD since that is still apparently what most people are encountering when they first get into RPGs (correct me if I'm wrong on that) I feel that with recent versions of that game, especially 4E, it has become so extremely specific to one (rather grotesque) style of playing that there is no way for people to go in different directions as people did when I played as a kid.
My question is, can I be here? Can I discuss my system here? I think it is unique in many ways regarding the game mechanics, I don't think anyone has done anything quite like this yet exactly though I'd be real interested to find out. I'd like to see what other people here think of the mechanics.
Now that OGL is the abandoned orphan of Hasbro, left to fend for itself on the streets like Oliver Twist, I was wondering if a teeny tiny designer like me can have a place for discussion on this forum which is kind of the center of the independent game community. I promise I won't bring hordes of Corporate zombies along with me, I am in a tiny niche. Not that that counts for much against forum rules I know.
Anyway, glad to see the place still up and running.
G.
Logged
Eero Tuovinen
Acts of Evil Playtesters
Member
Posts: 2591
Re: Open Game License independent?
«
Reply #1 on:
November 11, 2008, 11:23:02 AM »
Obviously this is Ron's call, but I don't remember that OGL would have been a particular dealbreaker here before. An OGL product may, barring any other circumstances, quite easily be independent in the ways that the Forge promotes. The crux issues are financial and creative control, and OGL doesn't limit either in any way that I can see.
Logged
Blogging at
Game Design is about Structure
.
Publishing
Zombie Cinema
and
Solar System
at
Arkenstone Publishing
.
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Open Game License independent?
«
Reply #2 on:
November 19, 2008, 08:43:28 AM »
Hey,
I totally missed this thread, for which I apologize.
Here's the thing: independence is all about full ownership. If you own it, then you have authority over what's in it, what it looks like, how it's published, how much it costs, how much money you keep, and what to do next. If all that is the case, then your game is independent.
You'll notice that there is not one word in that definition about the game system. You'll also notice there is not one word in there about incorporation. Adept Press, my company, is a corporation.
The OGL doesn't have anything to do with any of that. It's essentially a common set of rules that are available for anyone to use, and which people name and advertise as a marketing device. All of which is perfectly reasonable. The fact that the OGL was made available by a corporate company that doesn't publish independent games isn't relevant one bit. What matters is
your
game, which TSR/WotC/Hasbro does
not
own.
Furthermore, there are absolutely no non-D20, non-OGL rules or standards here. You may have been simply lied to, or a lie was repeated to you out of ignorance. It's often repeated at other websites that the "Forge hates D&D and/or D20," all of it untrue.
So basically, my answer is to say, yes, of course, tell us about the game, how did you publish it, how is it going for you, et cetera - just as for any other independent publisher.
Best, Ron
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum