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(November 03, 2007, 04:35:43 AM)
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Color-first character creation project
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Topic: Color-first character creation project (Read 31011 times)
Clinton R. Nixon
Member
Posts: 2624
Re: Color-first character creation project
«
Reply #75 on:
January 06, 2009, 02:32:10 PM »
I neglected, in my cut and paste, to highlight the game system for the character above. It's
Legendary Lives
by Joe and Kathleen Williams.
Logged
Clinton R. Nixon
CRN Games
David Berg
Member
Posts: 612
Re: Color-first character creation project
«
Reply #76 on:
January 06, 2009, 02:47:33 PM »
Tech problems here, so no hosting for now. I sent the sheets to Vincent.
Logged
here's my blog
, discussing Delve, my game in development
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Color-first character creation project
«
Reply #77 on:
January 06, 2009, 03:03:07 PM »
That's it, guys! Many thanks!
More posting soon.
Best, Ron
Logged
Christopher Kubasik
Member
Posts: 1153
Re: Color-first character creation project
«
Reply #78 on:
January 06, 2009, 03:07:05 PM »
Jesse alerted me that I built Baroosa with an error.
Players start with 15 Dice, and Stat Dice values are squared for purchase. (1d costs 1d from pool, 2d value costs 4d from pool, and so on...)
Here is the corrected sheet (She dropped one die off her dad's sword. She still has no pool dice.)
http://playsorcerer.files.wordpress.com/2009/01/baroosacorrected.pdf
(Posted while in the air, traveling hundreds of miles an hour to Los Angeles. Cool!)
Logged
"Can't we for once just do what we're supposed to do -- and then
stop
?
Lemonhead,
The Shield
Antoine F
Member
Posts: 6
Re: Color-first character creation project
«
Reply #79 on:
January 06, 2009, 03:27:30 PM »
b]-1 : Sneakiness<
-1 : Size<
0 : Alertness<
+5 : Daring<
+3: Eloquence<
+2 : Stubbornness
(goes with the look)
I love this kind of random result because, I would never have done that with point based creation.
That should be the point where I choose the class. As I am alone here, I can choose the class I want without taking it from another player. Otherwise we would have discussed it a bit before. So Warrior it is. I take the limitation "Self absorbed" because I will be fun to have this dangerous looking girl always search for attention.
Class (level) :
Warrior (1)
Limitation :
Self absorbed
For the talent I don't hesitate one second. In fact I chose warrior as a class for this talent. But let me use the name it had in the first edition of the game :
Loincloth Sexy
! I said Eric that it's far better than the 2nd edition name (Beefcake/Cheesecake) specialy for this character. This talent gives me a lot of Oumph when my character fight without armor : +2 on Show-off actions (that give the awesome tokens you need in combat) and Eloquence rolls. That's great.
Talent :
Loincloth Sexy (Beefcake/Cheesecake)
Arms and armor
: the -1 size don't let me choose any heavy equipement. That's good. I already stated that
she didn't have any armor
. The sword despite her look is a
light weapon
. The weapon's balance is so good that Nora can swing it without a problem.
Specialist gear
: I thought using the green bra here but the belt seems to have more potential for usability (attract the eyes, hide some poison in there, ...). Lets name it "
The three moons belt
".
A motivation
: one day I'll go back on my world on my space vessel. Before that, I must be challenged here, ripe this world richesses and pleasures. Pretty straightforward.
You'll note that without a setting in the book, my group's version of the RBH universe can range from Lyonesse to pulp science fantasy fiction. Last week's game had a WWII pacific pilot stranded in a lost valley complete with T-Rex.
I love this character.
Nora's sheet is here :
http://www.ruedesbroussailles.com/telechargements/nora.jpg
Note : I am in France, I hope this message is within the time limits of the project.
-1 : Sneakine
-1 : Size<
0 : Alertness<
+5 : Daring<
+3: Eloquence<
+2 : Stubbornness
(goes with the look)
I love this kind of random result because, I would never have done that with point based creation.
That should be the point where I choose the class. As I am alone here, I can choose the class I want without taking it from another player. Otherwise we would have discussed it a bit before. So Warrior it is. I take the limitation "Self absorbed" because I will be fun to have this dangerous looking girl always search for attention.
Class (level) :
Warrior (1)
Limitation :
Self absorbed
For the talent I don't hesitate one second. In fact I chose warrior as a class for this talent. But let me use the name it had in the first edition of the game :
Loincloth Sexy
! I said Eric that it's far better than the 2nd edition name (Beefcake/Cheesecake) specialy for this character. This talent gives me a lot of Oumph when my character fight without armor : +2 on Show-off actions (that give the awesome tokens you need in combat) and Eloquence rolls. That's great.
Talent :
Loincloth Sexy (Beefcake/Cheesecake)
Arms and armor
: the -1 size don't let me choose any heavy equipement. That's good. I already stated that
she didn't have any armor
. The sword despite her look is a
light weapon
. The weapon's balance is so good that Nora can swing it without a problem.
Specialist gear
: I thought using the green bra here but the belt seems to have more potential for usability (attract the eyes, hide some poison in there, ...). Lets name it "
The three moons belt
".
A motivation
: one day I'll go back on my world on my space vessel. Before that, I must be challenged here, ripe this world richesses and pleasures. Pretty straightforward.
You'll note that without a setting in the book, my group's version of the RBH universe can range from Lyonesse to pulp science fantasy fiction. Last week's game had a WWII pacific pilot stranded in a lost valley complete with T-Rex.
I love this character.
Nora's sheet is here :
http://www.ruedesbroussailles.com/telechargements/nora.jpg
Note : I am in France, I hope this message is within the time limits of the project.
Logged
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Color-first character creation project
«
Reply #80 on:
January 06, 2009, 03:35:37 PM »
I allow it! However, as of this post, all entries are concluded.
Best, Ron
Logged
greyorm
Member
Posts: 2233
My name is Raven.
Re: Color-first character creation project
«
Reply #81 on:
January 06, 2009, 04:50:31 PM »
OOOOOhhh. Cheatery! I was going to do Trollbabe, but she had no horns, so I said, "No, she is not a trollbabe, her horns are not cheesily too tiny to be seen, and she does not have the necessary big hair in which to hide them." Cheatery, I say! (Just kidding, Ed.)
But really I'm posting because here is
my character sheet for Jelena
. (I'm assuming it's still OK to post links to character sheets for our entries.)
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Ron Edwards
Global Moderator
Member
Posts: 16490
Re: Color-first character creation project
«
Reply #82 on:
January 06, 2009, 05:25:10 PM »
It's cool. The thread's not close (yet). But remember, get the sheets/files to Vincent, 'cause he's making the collected-version page.
Best, Ron
Logged
lumpley
Administrator
Member
Posts: 3453
Re: Color-first character creation project
«
Reply #83 on:
January 06, 2009, 06:18:01 PM »
If you've linked to a character sheet here in the thread, that's good enough, you don't need to email it to me too.
Unless you, like, really want to for some reason.
-Vincent
Logged
Joel P. Shempert
Member
Posts: 451
Re: Color-first character creation project
«
Reply #84 on:
January 06, 2009, 06:42:04 PM »
Hey, Vincent, if I mail you a sheet, can I include a S.A.S.E. to get it back?
Man, I've wanted to send a S.A.S.E. since I was twelve.
Logged
Story by the Throat!
Relentlessly pursuing story in roleplaying, art and life.
ejh
Acts of Evil Playtesters
Member
Posts: 309
Re: Color-first character creation project
«
Reply #85 on:
January 06, 2009, 07:21:42 PM »
Jacob -- Affairs of Wizards -- is that a cat you just let out of the bag? In terms of what it's about, it looks like a game that my adolescent self would have loved way way too much, the way that some adolescents maybe love Vampire a little too much. I don't see any mention of it on the Forge until this thread. I'm gonna go read the rest of the rules. Looks hella fun.
Logged
ejh
Acts of Evil Playtesters
Member
Posts: 309
Re: Color-first character creation project
«
Reply #86 on:
January 06, 2009, 07:25:21 PM »
Wow. I'm boggled by all the grooviness in this thread. Props to Darcy for using a decades-old character sheet! Kudos to Clinton for rocking the Legendary Lives (I swear at one point, long long ago, i owned that game, but I think it got lost in a move).
I'm learning so much about so many new games, and enjoying shout outs to many old games.
Logged
lilomar
Member
Posts: 9
Re: Color-first character creation project
«
Reply #87 on:
January 06, 2009, 07:56:43 PM »
If you are asking if I created it, the answer is no. If I was the author of such an awesome game, you can be sure I would have mentioned it in my first post!
I came across the link on the second page of
this
thread on RPG.net while researching for my Fudge magic system. After reading the rules I immediately thought of this thread as a wonderful way of seeing what making a character in AoW would be like. (that is, after I got over my amazement at the way it seems to capture the idea of the classical wizard - this is something I have never seen done so well)
I have not yet had a chance to play, as I only just discovered that link myself a few days ago, but I will be suggesting it to my gaming group as a diversion from our longer-running campaigns once I get back to school later this month.
Logged
lumpley
Administrator
Member
Posts: 3453
Re: Color-first character creation project
«
Reply #88 on:
January 06, 2009, 08:18:16 PM »
Joel: sure.
-Vincent
Logged
bluegargantua
Member
Posts: 167
Re: Color-first character creation project
«
Reply #89 on:
January 06, 2009, 08:22:15 PM »
I didn't see this until it was past the deadline so no entry for me.
However -- I am shocked,
shocked
that no one thought to use
Everway
where starting with the picture is more or less how the game works.
Goofy little game, Everway.
Sadly, I don't have my copy of Everway anymore. If I had entered, I would've done Nobilis or Dying Earth (probably the later for a Turjan-level game).
later
Tom
Logged
The Three Stooges ran better black ops.
Don't laugh, Larry would strike unseen from the shadows and Curly...well, Curly once toppled a dictatorship with the key from a Sardine tin.
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