The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 05:55:21 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
First Thoughts
(Moderator:
Ron Edwards
)
Ancient Secrets
Pages: [
1
]
« previous
next »
Author
Topic: Ancient Secrets (Read 554 times)
Briggswriter
Guest
Ancient Secrets
«
on:
February 07, 2009, 09:07:03 AM »
How well do you think an Egyptian setting would go over for a game?
I use a system with 2d6 + Skill vs. DN (difficulty number) and I need help generating rules for chariots
Any ideas?
Logged
CKNIGHT
Member
Posts: 11
Re: Ancient Secrets
«
Reply #1 on:
February 07, 2009, 09:51:15 AM »
Hello Briggs
What audience are you after?
Sci-fi - Aliens built pyramids.
Paranormal - Gods & Mummies
Historic -
Clashing cultures - Egypt vs Rome
Logged
Bert
Member
Posts: 58
Re: Ancient Secrets
«
Reply #2 on:
February 08, 2009, 01:08:58 AM »
Logged
Ken
Member
Posts: 196
Re: Ancient Secrets
«
Reply #3 on:
February 15, 2009, 06:40:10 PM »
Quote from: Briggswriter on February 07, 2009, 09:07:03 AM
How well do you think an Egyptian setting would go over for a game?
I don't see what the problem would be. I'm sure there are plenty of gamers interested in that time period. Are you leaning towards historical or mythological? I think where other games (that aim at a specific period or sub-genre) succeed is when the mechanics and elements of their system are embedded with terminology and ideas from the period they reflect. I don't really have any suggestions off the top of my head, rather than the thought that there is some very fertile ground to great a very distinct system, along with the setting.
Looking forward to hearing more.
Keep it up, and good luck,
Ken
Logged
Ken
10-Cent Heroes; check out my blog:
http://ten-centheroes.blogspot.com
Sync; my techno-horror 2-pager
http://members.cox.net/laberday/sync.pdf
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum