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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 64 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Alternate Order of Action  (Read 1711 times)
red_herring
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« on: May 27, 2009, 06:02:05 PM »

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John Harper
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« Reply #1 on: June 03, 2009, 03:16:49 PM »

Sounds fine to me! I would expect the Sword users to complain a little, since going first is their good edge over the Spear. But if the players like it, it's all good.
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Agon: An ancient Greek RPG. Prove the glory of your name!
Darren Hill
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« Reply #2 on: June 03, 2009, 05:59:13 PM »

This sounds like the perfect thread to mention that alternate Armour/Positioning rule you mentioned over at story games, John.
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red_herring
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« Reply #3 on: June 03, 2009, 06:11:31 PM »

Sounds fine to me! I would expect the Sword users to complain a little, since going first is their good edge over the Spear. But if the players like it, it's all good.

That does take away a distinct advantage from the Sword. However, the Swords biggest advantage--the flexibility to use both d6 for attack vice splitting them--still makes it at least comparable with the Spear.

-phil
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John Harper
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« Reply #4 on: June 04, 2009, 01:20:46 PM »

Oh, right, Darren. Good point. Here we go:

Everyone has a d10 Positioning die by default (it's not based on Athletics). Each piece of armor you have lowers your position die by one size. So, one piece = d8, two pieces = d6, and three pieces = d4.

Still haven't playtested it.
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Agon: An ancient Greek RPG. Prove the glory of your name!
red_herring
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« Reply #5 on: June 04, 2009, 05:11:48 PM »

Oh, right, Darren. Good point. Here we go:

Everyone has a d10 Positioning die by default (it's not based on Athletics). Each piece of armor you have lowers your position die by one size. So, one piece = d8, two pieces = d6, and three pieces = d4.

Still haven't playtested it.

That's a great addition, one that I'll incorporate into my next game. We almost always forget to apply penalties from armor to attacks or positioning checks. I've toyed with the idea of just giving a +1 bonus for Heroes who don't wear armor so that a Hero in a breastplate would get 2d6 base sword attack instead of 2d6-1. That said, I like your option much better.

Introducing a new group to Agon next Wednesday and starting a Trojan War campaign. We'll see if they can stretch their Fate scores across the eight planned adventures that culminate with the destruction of Troy.
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John Harper
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« Reply #6 on: June 05, 2009, 12:15:30 PM »

Trojan War! Nice. Let us know how it goes.
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Agon: An ancient Greek RPG. Prove the glory of your name!
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